<img src="images/swords.png" alt="swords" height="100" width="100"/> #Yo, Ho, Oh No! ###An Anxious Pirate's Tale™ (set: $PlayerShot to false) (set: $Money to 0)[[New Game|Origin]] (link: "Load Game" )[ (load-game: "Slot A") ] (else: )[ Sorry, I couldn't save your game. ]<img src="images/storm.png" alt="storm" height="80" width="80"/> It was a dark and stormy night on [//Pirate Island//.]<island| (click: ?island)[The [town]<town| was painted with bounty posters, cries for help and blades clashing at every doorstep.] (click: ?town)[Townspeople roamed the streets, hunting down anyone with change to spare.<br><br>[[>>>|Welcome]]] <hr><div style="float: left">(link:"Save Game")[(if:(save-game:"Slot A"))[(if: (saved-games:) contains "Slot A")[Saved!]]]</div><div style="float: left">&nbsp&nbsp|&nbsp&nbsp(link:"Load Game" )[(load-game: "Slot A")](else: )[No Saved Slot!]</div><div style="float: right">**Doubloons: $$Money**</div> <audio src="https://static.wixstatic.com/mp3/fe3a10_cc39d0855c7a49f4a41fa686dd87f6af.mp3" autoplay loop> <img src="images/bar.png" alt="bar" height="80" width="80"/> As thunder roars across the island, a young man drenched in seawater stumbles into a gloomy [tavern.]<tavern|(click: ?tavern)[ It reeked of death, with skulls galore and blood splattered everywhere he [glanced.]<glanced|](click: ?glanced)[ He heads to the bar, where a mysterious figure sneaks up towards him [[>>>|Figure]]] <hr><div style="float: left">(link:"Save Game")[(if:(save-game:"Slot A"))[(if: (saved-games:) contains "Slot A")[Saved!]]]</div><div style="float: left">&nbsp&nbsp|&nbsp&nbsp(link:"Load Game" )[(load-game: "Slot A")](else: )[No Saved Slot!]</div><div style="float: right">**Doubloons: $$Money**</div> <audio src="https://static.wixstatic.com/mp3/fe3a10_001c1871927d4f66947c0d648bc0d99d.wav" autoplay loop> (if: $PlayerShot is false)[//"Hello there, fellow traveller! Welcome to [Davy Jones' Locker!]<djl|"//(click: ?djl)[ //"It's only the most famous tavern in the Seven Seas! The birthplace of numerous pirates and the jewel of Pirate Island."//] <img src="images/adventure.png" alt="map" height="80" width="80"/> //"Are you a fan of adventerous tales?"// [[Who are you?|Man]]&nbsp&nbsp|&nbsp&nbsp[[Umm, yeah|Yes]]](if: $PlayerShot is true)[//Looks like you've had a [rough encounter]<rough|//// with the locals...//](click: ?rough)[ //Maybe a drink on the house will help. In the meantime, I can tell you that story I mentioned!// <img src="images/beer.png" alt="beer" height="80" width="80"/><br><br>[[That sounds nice|Yes]]] <hr><div style="float: left">(link:"Save Game")[(if:(save-game:"Slot A"))[(if: (saved-games:) contains "Slot A")[Saved!]]]</div><div style="float: left">&nbsp&nbsp|&nbsp&nbsp(link:"Load Game" )[(load-game: "Slot A")](else: )[No Saved Slot!]</div><div style="float: right">**Doubloons: $$Money**</div> <audio src="https://static.wixstatic.com/mp3/fe3a10_bd1ec3d4941645c0ab5a440bb889a563.mp3" autoplay> <audio src="https://static.wixstatic.com/mp3/fe3a10_001c1871927d4f66947c0d648bc0d99d.wav" autoplay loop><img src="images/book.png" alt="book" height="80" width="80"/> //"Oh me? I'm just a traveller with their [fair share of adventures]<adventures|."// (click: ?adventures)[//"Don't mind me hassling, I just love to tell stories to those who love adventures like myself."// //"You interested?"// [[Yeah, let's hear it|Yes]]&nbsp&nbsp|&nbsp&nbsp[[No thanks|Leave]]] <hr><div style="float: left">(link:"Save Game")[(if:(save-game:"Slot A"))[(if: (saved-games:) contains "Slot A")[Saved!]]]</div><div style="float: left">&nbsp&nbsp|&nbsp&nbsp(link:"Load Game" )[(load-game: "Slot A")](else: )[No Saved Slot!]</div><div style="float: right">**Doubloons: $$Money**</div> <audio src="https://static.wixstatic.com/mp3/fe3a10_001c1871927d4f66947c0d648bc0d99d.wav" autoplay loop> <audio src="https://static.wixstatic.com/mp3/fe3a10_1b3a2181e2a241a5846094dd9649ba7b.mp3" autoplay><img src="images/scroll.png" alt="scroll" height="80" width="80"/> //"Excellent! Let's get right to it!"// [[>>>|Prologue]] <hr><div style="float: left">(link:"Save Game")[(if:(save-game:"Slot A"))[(if: (saved-games:) contains "Slot A")[Saved!]]]</div><div style="float: left">&nbsp&nbsp|&nbsp&nbsp(link:"Load Game" )[(load-game: "Slot A")](else: )[No Saved Slot!]</div><div style="float: right">**Doubloons: $$Money**</div> <audio src="https://static.wixstatic.com/mp3/fe3a10_001c1871927d4f66947c0d648bc0d99d.wav" autoplay loop> <audio src="https://static.wixstatic.com/mp3/fe3a10_181e29f7a056422a9b0595e387582503.mp3" autoplay>After declining the man's request, you head out of //Davy Jones' Locker//, into the pouring rain. As you stroll //Buccaneer St//, a vicious gang of scavengers [mug you]<rain| at knifepoint! <img src="images/knife.png" alt="knife" height="80" width="80"/> (click: ?rain)[One of them demands [//"Your money or your life?"//]<rob|] (click: ?rob)[What do you do? [[Run!|Run]]&nbsp&nbsp|&nbsp&nbsp[[Surrender your doubloons|Steal]]] <hr><div style="float: left">(link:"Save Game")[(if:(save-game:"Slot A"))[(if: (saved-games:) contains "Slot A")[Saved!]]]</div><div style="float: left">&nbsp&nbsp|&nbsp&nbsp(link:"Load Game" )[(load-game: "Slot A")](else: )[No Saved Slot!]</div><div style="float: right">**Doubloons: $$Money**</div> <audio src="https://static.wixstatic.com/mp3/fe3a10_41b7e8b077b243fe8f713bd4c6b2746b.mp3" autoplay> <audio src="https://static.wixstatic.com/mp3/fe3a10_9349254b135548ec9951cd7f5305bbed.wav" autoplay> You tried to make a run for it. However, you're stabbed swiftly in the [heart]<hit|! <img src="images/heart.png" alt="heart" height="80" width="80"/> (click: ?hit)[As you [bleed to death]<heart|, rain smears your blood onto the sidewalk.] (click: ?heart)[Sadly, this is where the journey ends... <img src="images/skull.png" alt="skull" height="80" width="80"/> [[Let's try again|Start]]] <hr><div style="float: left">(link:"Save Game")[(if:(save-game:"Slot A"))[(if: (saved-games:) contains "Slot A")[Saved!]]]</div><div style="float: left">&nbsp&nbsp|&nbsp&nbsp(link:"Load Game" )[(load-game: "Slot A")](else: )[No Saved Slot!]</div><div style="float: right">**Doubloons: $$Money**</div> <audio src="https://static.wixstatic.com/mp3/fe3a10_41b7e8b077b243fe8f713bd4c6b2746b.mp3" autoplay> <audio src="https://static.wixstatic.com/mp3/fe3a10_d0913819848d402a844c124d854ad3df.wav" autoplay> You give them your doubloons. As they depart, you feel a stabbing pain in your knee and see a [knife]<knife| sticking out! <img src="images/knee.png" alt="knee" height="80" width="80"/> (click: ?knife)[Severely wounded and out of doubloons, you have few options left... [[Back to the Tavern|Figure]]] (set: $PlayerShot to true) <hr><div style="float: left">(link:"Save Game")[(if:(save-game:"Slot A"))[(if: (saved-games:) contains "Slot A")[Saved!]]]</div><div style="float: left">&nbsp&nbsp|&nbsp&nbsp(link:"Load Game" )[(load-game: "Slot A")](else: )[No Saved Slot!]</div><div style="float: right">**Doubloons: $$Money**</div> <audio src="https://static.wixstatic.com/mp3/fe3a10_41b7e8b077b243fe8f713bd4c6b2746b.mp3" autoplay> <audio src="https://static.wixstatic.com/mp3/fe3a10_a1fae1a6f1e249d1973994632345d819.wav" autoplay> #Prologue: ###Our Story Begins [[>>>|Beginnings]] <audio src="https://static.wixstatic.com/mp3/fe3a10_3a68af6208a74c61a63f3d180b20ad52.wav" autoplay> Our journey begins in 1799 when scavengers and pirates alike roamed the lands of //Pirate Island// in [harmony]<harmony|.(click: ?harmony)[ Among them was a pirate unlike any other. Their name was.... umm.... <img src="images/confused.png" alt="confused" height="80" width="80"/> I can't believe I forgot their [name]<name|!] (click: ?name)[ Which do you prefer? [[Edward]]&nbsp&nbsp|&nbsp&nbsp[[Mary]]&nbsp&nbsp|&nbsp&nbsp[[Avery]]] <hr><div style="float: left">(link:"Save Game")[(if:(save-game:"Slot A"))[(if: (saved-games:) contains "Slot A")[Saved!]]]</div><div style="float: left">&nbsp&nbsp|&nbsp&nbsp(link:"Load Game" )[(load-game: "Slot A")](else: )[No Saved Slot!]</div><div style="float: right">**Doubloons: $$Money**</div> <audio src="https://static.wixstatic.com/mp3/fe3a10_150bd16e280b4d198703fe5ada8a923b.wav" autoplay> <audio src="hthttps://static.wixstatic.com/mp3/fe3a10_d2ecb6e357f2430bb0d63e6d3e815497.mp3" autoplay> Edward... [Good choice!]<Edward| (click: ?Edward)[Anyway, Edward was a pirate like no other. With the knowledge of a scholar and was as versatile as a [Swiss Army Knife]<Knife|. <img src="images/Edward.png" alt="Edward" height="80" width="80"/>] (click: ?Knife)[However, he would get very anxious, especially when plundering ships, seeking treasure, and taking down foul beasts.<br><br>[[What's Next?|More]]&nbsp&nbsp|&nbsp&nbsp[[Tell me more about Edward|Backstory]]] <hr><div style="float: left">(link:"Save Game")[(if:(save-game:"Slot A"))[(if: (saved-games:) contains "Slot A")[Saved!]]]</div><div style="float: left">&nbsp&nbsp|&nbsp&nbsp(link:"Load Game" )[(load-game: "Slot A")](else: )[No Saved Slot!]</div><div style="float: right">**Doubloons: $$Money**</div> (set: $PlayerName to "Edward")(set: $Pronouns to "He")(set: $Pronoun2 to "his")(set: $Pronoun to "he")(set: $Pronoun3 to "him")(set: $Pronoun4 to "he was")(set: $Pronoun5 to "he wasn't") (set: $Ship to (either: "SS Hope", "Jackdaw", "Scullywag", "Scurvy Rascal")) (set: $verb1 to (either: "tall", "short", "hasty", "shy", "vibrant", "eager")) (set: $verb2 to (either: "skinny", "lanky", "easily scared", "unique", "thought differently to others", "aspiring")) (set: $hobby to (either: "swashbucklin'", "sea shanties", "swordplay", " gunplay")) <audio src="https://static.wixstatic.com/mp3/fe3a10_f2d7d416287c44dfb4123d864a8ffb2d.wav" autoplay loop> Mary... [Good choice!]<Mary| (click: ?Mary)[Anyway, Mary was a pirate like no other. Disguised as a man, she had the knowledge of a scholar and was as versitile as a [Swiss Army Knife]<Knife|. <img src="images/Mary.png" alt="Mary" height="80" width="80"/>] (click: ?Knife)[However, she would get very anxious, especially when plundering ships, seeking treasure, and taking down foul beasts.<br><br>[[What's Next?|More]]&nbsp&nbsp|&nbsp&nbsp[[Tell me more about Mary|Backstory]]] <hr><div style="float: left">(link:"Save Game")[(if:(save-game:"Slot A"))[(if: (saved-games:) contains "Slot A")[Saved!]]]</div><div style="float: left">&nbsp&nbsp|&nbsp&nbsp(link:"Load Game" )[(load-game: "Slot A")](else: )[No Saved Slot!]</div><div style="float: right">**Doubloons: $$Money**</div> (set: $PlayerName to "Mary")(set: $Pronouns to "She")(set: $Pronoun2 to "her")(set: $Pronoun to "she")(set: $Pronoun3 to "her")(set: $Pronoun4 to "she was")(set: $Pronoun5 to "she wasn't") (set: $Ship to (either: "SS Hope", "Jackdaw", "Scullywag", "Scurvy Rascal")) (set: $verb1 to (either: "tall", "short", "hasty", "shy", "vibrant", "eager")) (set: $verb2 to (either: "skinny", "lanky", "easily scared", "unique", "thought differently to others", "aspiring")) (set: $hobby to (either: "swashbucklin'", "sea shanties", "swordplay", " gunplay")) <audio src="https://static.wixstatic.com/mp3/fe3a10_f2d7d416287c44dfb4123d864a8ffb2d.wav" autoplay loop> Avery... [Good choice!]<Avery| (click: ?Avery)[Anyway, Avery was a pirate like no other. With the knowledge of a scholar and was as versitile as a [Swiss Army Knife]<Knife|. <img src="images/Avery.png" alt="Avery" height="80" width="80"/>] (click: ?Knife)[However, they would get very anxious, especially when plundering ships, seeking treasure, and taking down foul beasts.<br><br>[[What's Next?|More]]&nbsp&nbsp|&nbsp&nbsp[[Tell me more about Avery|Backstory]]] <hr><div style="float: left">(link:"Save Game")[(if:(save-game:"Slot A"))[(if: (saved-games:) contains "Slot A")[Saved!]]]</div><div style="float: left">&nbsp&nbsp|&nbsp&nbsp(link:"Load Game" )[(load-game: "Slot A")](else: )[No Saved Slot!]</div><div style="float: right">**Doubloons: $$Money**</div> (set: $PlayerName to "Avery")(set: $Pronouns to "They")(set: $Pronoun2 to "their")(set: $Pronoun to "they")(set: $Pronoun3 to "them")(set: $Pronoun4 to "they were")(set: $Pronoun5 to "they weren't") (set: $Ship to (either: "SS Hope", "Jackdaw", "Scullywag", "Scurvy Rascal")) (set: $verb1 to (either: "tall", "short", "hasty", "shy", "vibrant", "eager")) (set: $verb2 to (either: "skinny", "lanky", "easily scared", "unique", "thought differently to others", "aspiring")) (set: $hobby to (either: "swashbucklin'", "sea shanties", "swordplay", " gunplay")) <audio src="https://static.wixstatic.com/mp3/fe3a10_f2d7d416287c44dfb4123d864a8ffb2d.wav" autoplay loop> $PlayerName wasn't always confident with $Pronoun2 decisions, always unsure if $Pronoun made the right choice. Nonetheless, $Pronoun2 trusty [[crew|Crew]] always stood by [$Pronoun3]<stood|. (click: ?stood)[Unfortunately, $PlayerName was the butt of many jokes on //Pirate Island//, often called a coward by locals and mocked by [Cutlass Gerald]<gerald| for not having a successful plunder. The crew considered Gerald their rival for his [constant mockery]<mockery| of the captain.] (click: ?gerald)[Cutlass Gerald was a force to be reckoned with on //Pirate Island//, known as a ladies’ man and a famous pirate for his ambitious treasure hunts. He is the one to beat when it comes to piracy. <img src="images/gerald.png" alt="gerald" height="80" width="80"/>] (click: ?mockery)[Despite all the jokes, $PlayerName and $Pronoun2 crew wanted to prove that $Pronoun could be [the greatest pirate of them all!]<all|<br><br>[[>>>|Chapter 1]]] <hr><div style="float: left">(link:"Save Game")[(if:(save-game:"Slot A"))[(if: (saved-games:) contains "Slot A")[Saved!]]]</div><div style="float: left">&nbsp&nbsp|&nbsp&nbsp(link:"Load Game" )[(load-game: "Slot A")](else: )[No Saved Slot!]</div><div style="float: right">**Doubloons: $$Money**</div> <audio src="https://static.wixstatic.com/mp3/fe3a10_f2d7d416287c44dfb4123d864a8ffb2d.wav" autoplay loop> $PlayerName was $verb1 and $verb2, loved a good feast, always practised $hobby, and always [[cared]<others| for others.] (click: ?others)[$PlayerName was also scared of octopuses, and, ironically, $PlayerName was [petrified of water]<water| and couldn't swim to save $Pronoun2 life! <img src="images/octopus.png" alt="octopus" height="80" width="80"/>] (click: ?water)[Additionally, $Pronoun4 raised by two wealthy farmers, who provided $Pronoun3 with the luxuries of education and limitless food, even if it came at a cost. [[What do you mean?|Family Troubles]]<br><br>[[Anything else?|More]]] <hr><div style="float: left">(link:"Save Game")[(if:(save-game:"Slot A"))[(if: (saved-games:) contains "Slot A")[Saved!]]]</div><div style="float: left">&nbsp&nbsp|&nbsp&nbsp(link:"Load Game" )[(load-game: "Slot A")](else: )[No Saved Slot!]</div><div style="float: right">**Doubloons: $$Money**</div> <audio src="https://static.wixstatic.com/mp3/fe3a10_f2d7d416287c44dfb4123d864a8ffb2d.wav" autoplay loop> Many crew members were on board the $Ship, each with unique personalities and stories to tell. <img src="images/group.png" alt="group" height="100" width="100"/> Who would you like to learn more about? [[Axel]]&nbsp&nbsp|&nbsp&nbsp[[Ailith]]&nbsp&nbsp|&nbsp&nbsp[[The Kraken]]&nbsp&nbsp|&nbsp&nbsp[[Flint]] [[<<<|More]] <hr><div style="float: left">(link:"Save Game")[(if:(save-game:"Slot A"))[(if: (saved-games:) contains "Slot A")[Saved!]]]</div><div style="float: left">&nbsp&nbsp|&nbsp&nbsp(link:"Load Game" )[(load-game: "Slot A")](else: )[No Saved Slot!]</div><div style="float: right">**Doubloons: $$Money**</div> <audio src="https://static.wixstatic.com/mp3/fe3a10_7259aba067634d6085d1bf24ea473ff6.wav" autoplay loop>#Chapter 1: ###The Call to Adventure [[>>>|A Call to Adventure?]] <audio src="https://static.wixstatic.com/mp3/fe3a10_3a68af6208a74c61a63f3d180b20ad52.wav" autoplay><img src="images/beer (2).png" alt="beer (2)" height="80" width="80"/> It was a bright Sunday afternoon when $PlayerName and the crew drank the day away in //Davy Jones' Locker//. Ailith was drinking everyone under the table, and //The Kraken// was challenging everyone to a [bar fight]<fight|. (click: ?fight)[Out of nowhere, a local drunk screamed into the tavern, yelling about his [latest discovery]<discovery|.] (click: ?discovery)[//"Anyone seeking booty amongst their wildest dreams, the **Golden Chalice** will fulfil those desires! Those who find it would be feared upon the Seven Seas"// <img src="images/chalice.png" alt="chalice" height="80" width="80"/> [[>>>|Interesting Proposal]]] <hr><div style="float: left">(link:"Save Game")[(if:(save-game:"Slot A"))[(if: (saved-games:) contains "Slot A")[Saved!]]]</div><div style="float: left">&nbsp&nbsp|&nbsp&nbsp(link:"Load Game" )[(load-game: "Slot A")](else: )[No Saved Slot!]</div><div style="float: right">**Doubloons: $$Money**</div> <audio src="https://static.wixstatic.com/mp3/fe3a10_001c1871927d4f66947c0d648bc0d99d.wav" autoplay loop> Sadly, $PlayerName was often harassed mentally by $Pronoun2 father, who [would abuse]<abuse| $Pronoun3 when he returned home. (click: ?abuse)[This caused $PlayerName to lose all confidence in $Pronoun2 choices and become [very anxious]<anxious|. <img src="images/anxiety.png" alt="anxiety" height="80" width="80"/>] (click: ?anxious)[Due to the constant harassment, $PlayerName decided to abandon $Pronoun2 lavish lifestyle and become [a scavenger]<scavenger| on the streets at 15 years old, until $Pronoun became a pirate at 23. ] (click: ?scavenger)[While many people called $Pronoun3 stupid for giving up $Pronoun2 lavish lifestyle, $Pronoun stood by it, as $Pronoun4 happier and safer being away from $Pronoun2 father. <br> [[That's amazing|More]]] <hr><div style="float: left">(link:"Save Game")[(if:(save-game:"Slot A"))[(if: (saved-games:) contains "Slot A")[Saved!]]]</div><div style="float: left">&nbsp&nbsp|&nbsp&nbsp(link:"Load Game" )[(load-game: "Slot A")](else: )[No Saved Slot!]</div><div style="float: right">**Doubloons: $$Money**</div> <audio src="https://static.wixstatic.com/mp3/fe3a10_f2d7d416287c44dfb4123d864a8ffb2d.wav" autoplay loop> ###Ailith Ailith became a pirate to follow in the footsteps of the infamous Blackbeard, who happens to be her father! However, due to pirate tradition, women weren't allowed to become pirates. So that's where she disguised herself as a man. [How did she meet $PlayerName?]<meet|(click: ?meet)[ <img src="images/arm-wrestling.png" alt="arm-wrestling" height="80" width="80"/> Ailith met $PlayerName over arm wrestling. $Pronouns was so impressed that $Pronoun offered her a spot onboard the $Ship, not knowing Ailith was a woman.<br><br>To this day, they often chat over a few swigs of rum and arm wrestling for old times sake.] [[<<<|Crew]] <hr><div style="float: left">(link:"Save Game")[(if:(save-game:"Slot A"))[(if: (saved-games:) contains "Slot A")[Saved!]]]</div><div style="float: left">&nbsp&nbsp|&nbsp&nbsp(link:"Load Game" )[(load-game: "Slot A")](else: )[No Saved Slot!]</div><div style="float: right">**Doubloons: $$Money**</div> <audio src="https://static.wixstatic.com/mp3/fe3a10_7259aba067634d6085d1bf24ea473ff6.wav" autoplay loop> <audio src="https://static.wixstatic.com/mp3/fe3a10_243da2b70967442c8c590714df73c768.wav" autoplay> ###Flint Flint makes for a talented and versatile pirate that $PlayerName can always count on, despite being a parrot. <img src="images/parrot.png" alt="parrot" height="80" width="80"/> A master of swordplay with its beak, Flint can swoop down on its enemies, take them in a fight, and toss them into the ocean. [How did Flint meet $PlayerName?]<meet|(click: ?meet)[ Flint was sold to the highest bidder due to their incredible skills. After being purchased by an evil merchant, Flint managed to break free and collided into $PlayerName on their escape. In terror, Flint squawked for help. $PlayerName kept them safe onboard the $Ship, and to this day, Flint loves to fight by $PlayerName's side.] [[<<<|Crew]] <hr><div style="float: left">(link:"Save Game")[(if:(save-game:"Slot A"))[(if: (saved-games:) contains "Slot A")[Saved!]]]</div><div style="float: left">&nbsp&nbsp|&nbsp&nbsp(link:"Load Game" )[(load-game: "Slot A")](else: )[No Saved Slot!]</div><div style="float: right">**Doubloons: $$Money**</div> <audio src="https://static.wixstatic.com/mp3/fe3a10_7259aba067634d6085d1bf24ea473ff6.wav" autoplay loop> <audio src="https://static.wixstatic.com/mp3/fe3a10_2cda26cbdb4d43739cc2956d569c09cf.mp3" autoplay> ###Axel Axel was wise and courageous. Sadly, Axel spent his childhood on the streets after a deadly plague hit his home. He learned to fight for himself, learned to steal and pickpocket stall owners. <img src="images/fight.png" alt="fight" height="80" width="80"/> [How did Axel meet $PlayerName?]<meet|(click: ?meet)[ $PlayerName happened to notice Axel's sword work by the docks. $Pronouns begged him to join the crew, as $PlayerName wasn't confident by himself. Axel agreed, and he and $PlayerName have been close ever since. Axel was eternally grateful and would proudly sacrifice himself for $PlayerName.] [[<<<|Crew]] <hr><div style="float: left">(link:"Save Game")[(if:(save-game:"Slot A"))[(if: (saved-games:) contains "Slot A")[Saved!]]]</div><div style="float: left">&nbsp&nbsp|&nbsp&nbsp(link:"Load Game" )[(load-game: "Slot A")](else: )[No Saved Slot!]</div><div style="float: right">**Doubloons: $$Money**</div> <audio src="https://static.wixstatic.com/mp3/fe3a10_7259aba067634d6085d1bf24ea473ff6.wav" autoplay loop> <audio src="https://static.wixstatic.com/mp3/fe3a10_61cbb214618f4c1a8181df505d2e93a7.mp3" autoplay>###//The Kraken// George Armstead was the most courageous pirate you'd ever seen. He loved cannons, flintlocks and terrifying his enemies. He called himself //"The Kraken"//, a name that strikes fear into anyone he fights. [How did George meet $PlayerName?]<meet|(click: ?meet)[ George was once a ruthless smuggler when he raided the $Ship, taken down by the crew onboard and tasted his first defeat. Begging for mercy, George offered his skills to the crew. $PlayerName couldn't kill him, so $Pronoun invited him on board. Ever since, //The Kraken// loves the smell of adventure and is honoured to raid ships on behalf of the $Ship.] [[<<<|Crew]] <hr><div style="float: left">(link:"Save Game")[(if:(save-game:"Slot A"))[(if: (saved-games:) contains "Slot A")[Saved!]]]</div><div style="float: left">&nbsp&nbsp|&nbsp&nbsp(link:"Load Game" )[(load-game: "Slot A")](else: )[No Saved Slot!]</div><div style="float: right">**Doubloons: $$Money**</div> <audio src="https://static.wixstatic.com/mp3/fe3a10_7259aba067634d6085d1bf24ea473ff6.wav" autoplay loop> <audio src="https://static.wixstatic.com/mp3/fe3a10_da6bec8e458b4e3897033bfe660490e1.mp3" autoplay>//"Woah, that's incredible. What else will we find? Unicorns?"// The Kraken sneered [sarcastically]<sarcastic|. <img src="images/unicorn.png" alt="unicorn" height="80" width="80"/> (click: ?sarcastic)[//"Come on, Kraken, give him a chance, will ya?"// Ailith [snapped.]<snapped|] (click: ?snapped)[The old man continued //"Thank you, kind sir. Anyway, you'd be the most famous pirates in all the [Seven Seas!]<seas|"// he claimed.] (click: ?seas)[As $PlayerName thinks about the possibilities the **//Golden Chalice//** could provide, $Pronoun remembered $Pronoun didn't have a successful plunder yet. [[>>>|Refusing Call]]] <hr><div style="float: left">(link:"Save Game")[(if:(save-game:"Slot A"))[(if: (saved-games:) contains "Slot A")[Saved!]]]</div><div style="float: left">&nbsp&nbsp|&nbsp&nbsp(link:"Load Game" )[(load-game: "Slot A")](else: )[No Saved Slot!]</div><div style="float: right">**Doubloons: $$Money**</div> <audio src="https://static.wixstatic.com/mp3/fe3a10_001c1871927d4f66947c0d648bc0d99d.wav" autoplay loop> <audio src="https://static.wixstatic.com/mp3/fe3a10_0bdae4348d5e4c4e88148bcf681652d5.mp3" autoplay> Everybody in //Davy Jones' Locker// was dreaming of obtaining the **//Golden Chalice//**. $PlayerName, in particular, thought of how $Pronoun could [prove]<prove| $Pronoun4 more than just a coward. (click: ?prove)[//"Imagine what we could do with a [treasure like that]<axel|, Captain!"// Axel exclaimed.] (click: ?axel)[Flint squawked in excitement! //"What if he's just [talking nonsense?]<joked|"// //The Kraken// joked] (click: ?joked)[Ailith asks, //"Should we ask this idiot what he's on about?"// [[Yes|Yes 1]]&nbsp&nbsp|&nbsp&nbsp[[No, he's crazy!|No]]] <hr><div style="float: left">(link:"Save Game")[(if:(save-game:"Slot A"))[(if: (saved-games:) contains "Slot A")[Saved!]]]</div><div style="float: left">&nbsp&nbsp|&nbsp&nbsp(link:"Load Game" )[(load-game: "Slot A")](else: )[No Saved Slot!]</div><div style="float: right">**Doubloons: $$Money**</div> <audio src="https://static.wixstatic.com/mp3/fe3a10_001c1871927d4f66947c0d648bc0d99d.wav" autoplay loop> <audio src="https://static.wixstatic.com/mp3/fe3a10_da6bec8e458b4e3897033bfe660490e1.mp3" autoplay> $PlayerName refused to get their attention, thinking $Pronoun'll make a big mistake. But then, Ailith [suddenly yells]<yell| from across the table. (click: ?yell)[//"Hey, Toothless!"// she [shouted]<shouted|.] (click: ?shouted)[The old man joins the crew and begins to tell his story. [[>>>|Answer]]] <hr><div style="float: left">(link:"Save Game")[(if:(save-game:"Slot A"))[(if: (saved-games:) contains "Slot A")[Saved!]]]</div><div style="float: left">&nbsp&nbsp|&nbsp&nbsp(link:"Load Game" )[(load-game: "Slot A")](else: )[No Saved Slot!]</div><div style="float: right">**Doubloons: $$Money**</div> <audio src="https://static.wixstatic.com/mp3/fe3a10_ad6d4412067a4e928551cb89ef14f510.mp3" autoplay> <audio src="https://static.wixstatic.com/mp3/fe3a10_001c1871927d4f66947c0d648bc0d99d.wav" autoplay loop>$PlayerName called the man over, intrigued by his claims of what the **//Golden Chalice//** [could provide]<provide|. (click: ?provide)[Even though $Pronoun had $Pronoun2 doubts, $PlayerName was curious about what this chalice was all about. [[>>>|Answer]]] <hr><div style="float: left">(link:"Save Game")[(if:(save-game:"Slot A"))[(if: (saved-games:) contains "Slot A")[Saved!]]]</div><div style="float: left">&nbsp&nbsp|&nbsp&nbsp(link:"Load Game" )[(load-game: "Slot A")](else: )[No Saved Slot!]</div><div style="float: right">**Doubloons: $$Money**</div> <audio src="https://static.wixstatic.com/mp3/fe3a10_6e1a7f57d53247d69b08cb495d60fe25.mp3" autoplay> <audio src="https://static.wixstatic.com/mp3/fe3a10_001c1871927d4f66947c0d648bc0d99d.wav" autoplay loop>//"So, Old Man? Is this chalice [legit?]<questioned|"// questioned Ailith. (click: ?questioned)[//"Oh, Yes! The **Golden Chalice** is very real indeed!"// he declared. He showed them a [public decree]<letter| he stole from outside. <img src="images/parchment.png" alt="parchment" height="80" width="80"/>] (click: ?letter)[//"The officials wrote about it the other day, saying it's worth over 50,000 dollars!"// [[>>>|Answer 2]]] <hr><div style="float: left">(link:"Save Game")[(if:(save-game:"Slot A"))[(if: (saved-games:) contains "Slot A")[Saved!]]]</div><div style="float: left">&nbsp&nbsp|&nbsp&nbsp(link:"Load Game" )[(load-game: "Slot A")](else: )[No Saved Slot!]</div><div style="float: right">**Doubloons: $$Money**</div> <audio src="https://static.wixstatic.com/mp3/fe3a10_001c1871927d4f66947c0d648bc0d99d.wav" autoplay loop> <audio src="https://static.wixstatic.com/mp3/fe3a10_7b6dee71349046b58c2b5aaf7b480e75.mp3" autoplay>//"We should do it, Captain! Think of all the food we could eat! We'd be [eating like kings]<kings|!"// //The Kraken// boasted (click: ?kings)[//"[Think of the money]<money|, Captain!"// Ailith insisted <img src="images/money.png" alt="money" height="80" width="80"/>] (click: ?money)[//"It's up to you, Captain, whether we hunt it down or not; [I'll stand by your decision]<decision|."// Axel reassured $PlayerName.] (click: ?decision)[[[No way. We'd be goners!|No2]]&nbsp&nbsp|&nbsp&nbsp[[We haven't got a chance.|No2]]] <hr><div style="float: left">(link:"Save Game")[(if:(save-game:"Slot A"))[(if: (saved-games:) contains "Slot A")[Saved!]]]</div><div style="float: left">&nbsp&nbsp|&nbsp&nbsp(link:"Load Game" )[(load-game: "Slot A")](else: )[No Saved Slot!]</div><div style="float: right">**Doubloons: $$Money**</div> <audio src="https://static.wixstatic.com/mp3/fe3a10_001c1871927d4f66947c0d648bc0d99d.wav" autoplay loop> <audio src="https://static.wixstatic.com/mp3/fe3a10_73909d380be647eeb32e4dd1d6aee404.mp3" autoplay> //"Ahh, Damn it, Captain! [We can do this!]<this|"// //The Kraken// shouted. (click:?this)[//"[You'd be a fool]<fool| to give up this opportunity!"// Ailith grumbled.] (click:?fool)[[[Remember what happened to Briggs?|Briggs]]] <hr><div style="float: left">(link:"Save Game")[(if:(save-game:"Slot A"))[(if: (saved-games:) contains "Slot A")[Saved!]]]</div><div style="float: left">&nbsp&nbsp|&nbsp&nbsp(link:"Load Game" )[(load-game: "Slot A")](else: )[No Saved Slot!]</div><div style="float: right">**Doubloons: $$Money**</div> <audio src="https://static.wixstatic.com/mp3/fe3a10_001c1871927d4f66947c0d648bc0d99d.wav" autoplay loop> <audio src="https://static.wixstatic.com/mp3/fe3a10_2ed6b85f2c0d4130b84a05b0d205703a.mp3" autoplay> Briggs used to be a crew member on the $Ship, who wanted to be just like [[$PlayerName]<name|. Infected with scurvy, he couldn't walk properly on his right leg, but he could still keep with the rest of the crew.] (click: ?name)[Unfortunately, he was swallowed whole by an [octopus!]<octopus| <img src="images/octopus.png" alt="octopus" height="80" width="80"/>] (click: ?octopus)[All that remained was his [pearl necklace]<necklace|, which $PlayerName wears to this day. <img src="images/necklace.png" alt="necklace" height="80" width="80"/>] (click: ?necklace)[This gave $PlayerName $Pronoun2 fear of octopuses and caused them to take a break from pirating. [[>>>|Drink Away]]] <hr><div style="float: left">(link:"Save Game")[(if:(save-game:"Slot A"))[(if: (saved-games:) contains "Slot A")[Saved!]]]</div><div style="float: left">&nbsp&nbsp|&nbsp&nbsp(link:"Load Game" )[(load-game: "Slot A")](else: )[No Saved Slot!]</div><div style="float: right">**Doubloons: $$Money**</div> <audio src="https://static.wixstatic.com/mp3/fe3a10_f2d7d416287c44dfb4123d864a8ffb2d.wav" autoplay loop> After the crew shared their anger to $PlayerName, they all [[drank away]<drank| at their table. <img src="images/beer-keg.png" alt="beer-keg" height="80" width="80"/>] (click: ?drank)[Setting the mood to an all-time low... [[>>>|Guy Approaches]]] <hr><div style="float: left">(link:"Save Game")[(if:(save-game:"Slot A"))[(if: (saved-games:) contains "Slot A")[Saved!]]]</div><div style="float: left">&nbsp&nbsp|&nbsp&nbsp(link:"Load Game" )[(load-game: "Slot A")](else: )[No Saved Slot!]</div><div style="float: right">**Doubloons: $$Money**</div> <audio src="https://static.wixstatic.com/mp3/fe3a10_001c1871927d4f66947c0d648bc0d99d.wav" autoplay loop>Out of nowhere, a mysterious man approached the crew, wearing an explorer's hat and [matching vest]<vest|. <img src="images/explorer-hat.png" alt="explorer-hat" height="80" width="80"/> (click: ?vest)[//"Hey there, the name's Gibbs. I'm a [Geologist]<Geologist| searching for the greatest lands among Pirate Island//."] (click: ?Geologist)[//"I heard you're interested in the **Golden Chalice**; I may be able to help. [I know where it's located!]<located|"//] (click: ?located)[This tempted everybody, including $PlayerName. [[>>>|Take Chance?]] ] <hr><div style="float: left">(link:"Save Game")[(if:(save-game:"Slot A"))[(if: (saved-games:) contains "Slot A")[Saved!]]]</div><div style="float: left">&nbsp&nbsp|&nbsp&nbsp(link:"Load Game" )[(load-game: "Slot A")](else: )[No Saved Slot!]</div><div style="float: right">**Doubloons: $$Money**</div> <audio src="https://static.wixstatic.com/mp3/fe3a10_001c1871927d4f66947c0d648bc0d99d.wav" autoplay loop> <audio src="https://static.wixstatic.com/mp3/fe3a10_9a6dfc0698e24dc08f80ca64dc0dcb8d.mp3" autoplay> //"How can we trust you? [We just met!]<met|"// Axel exclaims. (click: ?met)[//"I get it, we just met, but I'm willing to help you. I believe it's on Death Island. If you join me, you can achieve [glory as pirates!]<pirates|"// <img src="images/glory.png" alt="glory" height="80" width="80"/>] (click: ?pirates)[//"We should do it, Captain; [we could become legends!]<legends|" The Kraken// cheered] (click: ?legends)[//"What have we got to lose, Captain?"// Ailith asked [[Let's do it!]]&nbsp&nbsp|&nbsp&nbsp[[I'm too scared]]] <hr><div style="float: left">(link:"Save Game")[(if:(save-game:"Slot A"))[(if: (saved-games:) contains "Slot A")[Saved!]]]</div><div style="float: left">&nbsp&nbsp|&nbsp&nbsp(link:"Load Game" )[(load-game: "Slot A")](else: )[No Saved Slot!]</div><div style="float: right">**Doubloons: $$Money**</div> <audio src="https://static.wixstatic.com/mp3/fe3a10_001c1871927d4f66947c0d648bc0d99d.wav" autoplay loop> <audio src="https://static.wixstatic.com/mp3/fe3a10_fbf8905ea05b40f988cf3648dcd47e6f.wav" autoplay> $PlayerName decided to take the chance, hoping $Pronoun may [grow some confidence]<confid| along the journey. (click:?confid)[The crew cheered in excitement! //"We'll be with you at every step, Captain!"// Axel cheered. [[>>>|Stock Up]]] <hr><div style="float: left">(link:"Save Game")[(if:(save-game:"Slot A"))[(if: (saved-games:) contains "Slot A")[Saved!]]]</div><div style="float: left">&nbsp&nbsp|&nbsp&nbsp(link:"Load Game" )[(load-game: "Slot A")](else: )[No Saved Slot!]</div><div style="float: right">**Doubloons: $$Money**</div> <audio src="https://static.wixstatic.com/mp3/fe3a10_09adcc8c75754ca086d7ea6e8bae9413.wav" autoplay loop> <audio src="https://static.wixstatic.com/mp3/fe3a10_c2bb7b78456f456b9b97174ac79075e1.mp3" autoplay> $PlayerName declined the offer, knowing $Pronoun5 confident in seeking out the [**//Golden Chalice//**]<chalice|. (click: ?chalice)[The crew stuck by the Captain's decision, much to their dismay. [[Try Again|Guy Approaches]]&nbsp&nbsp|&nbsp&nbsp[[Start Over?|Start]]] <hr><div style="float: left">(link:"Save Game")[(if:(save-game:"Slot A"))[(if: (saved-games:) contains "Slot A")[Saved!]]]</div><div style="float: left">&nbsp&nbsp|&nbsp&nbsp(link:"Load Game" )[(load-game: "Slot A")](else: )[No Saved Slot!]</div><div style="float: right">**Doubloons: $$Money**</div> <audio src="https://static.wixstatic.com/mp3/fe3a10_001c1871927d4f66947c0d648bc0d99d.wav" autoplay loop>(set: $Money = 10 )Before the crew departed, $PlayerName had to stock up for the trip ahead. So $Pronoun stocked ten doubloons, $Pronoun2 flintlock, and enough rum to [last the journey.]<journey| (click:?journey)[Running out of space on the $Ship, $PlayerName could only bring [one more thing]<onbraod| onboard.] (click:?onbraod)[$Pronouns decided to bring: <img src="images/combo.png" alt="como" height="200" width="400"/> [[Silver Bullet]]&nbsp&nbsp|&nbsp&nbsp[[Golden Cannonball]]] <hr><div style="float: left">(link:"Save Game")[(if:(save-game:"Slot A"))[(if: (saved-games:) contains "Slot A")[Saved!]]]</div><div style="float: left">&nbsp&nbsp|&nbsp&nbsp(link:"Load Game" )[(load-game: "Slot A")](else: )[No Saved Slot!]</div><div style="float: right">**Doubloons: $$Money**</div> <audio src="https://static.wixstatic.com/mp3/fe3a10_a67938662ac04b50834267ce121381e9.wav" autoplay loop>$PlayerName decided to bring the Silver Bullet, found by //The Kraken// on the sidewalk; he says it has enough power [to kill a man instantly. <img src="images/bullet.png" alt="bullet" height="80" width="80"/>]<instant| (click:?instant)[Who knows? It might be useful sometime. [[>>>|Let's Begin]] (set: $Silverbullet = 1)] <hr><div style="float: left">(link:"Save Game")[(if:(save-game:"Slot A"))[(if: (saved-games:) contains "Slot A")[Saved!]]]</div><div style="float: left">&nbsp&nbsp|&nbsp&nbsp(link:"Load Game" )[(load-game: "Slot A")](else: )[No Saved Slot!]</div><div style="float: right">**Doubloons: $$Money**</div> <audio src="https://static.wixstatic.com/mp3/fe3a10_3e95a22e868344a9a3e5d7605a117af2.mp3" autoplay> $PlayerName decided to bring the Golden Cannonball, a cannonball that Ailith stole [at a marketplace. <img src="images/cannonball.png" alt="cannonball" height="80" width="80"/>]<maket| (click:?maket)[The merchant claimed it could defeat any beast [in one shot!]<shot|] (click:?shot)[Who knows? It might be useful sometime. [[>>>|Let's Begin]](set: $Goldencannonball to true)] <hr><div style="float: left">(link:"Save Game")[(if:(save-game:"Slot A"))[(if: (saved-games:) contains "Slot A")[Saved!]]]</div><div style="float: left">&nbsp&nbsp|&nbsp&nbsp(link:"Load Game" )[(load-game: "Slot A")](else: )[No Saved Slot!]</div><div style="float: right">**Doubloons: $$Money**</div> <audio src="https://static.wixstatic.com/mp3/fe3a10_d68c33caa31942af8cdb55874d39ea84.wav" autoplay>With the $Ship stocked up, $PlayerName, Gibbs and the crew embarked for //Death Island//, searching for the **//Golden Chalice!//** <img src="images/ship.png" alt="ship" height="100" width="100"/> [[>>>|Chapter 2]] <hr><div style="float: left">(link:"Save Game")[(if:(save-game:"Slot A"))[(if: (saved-games:) contains "Slot A")[Saved!]]]</div><div style="float: left">&nbsp&nbsp|&nbsp&nbsp(link:"Load Game" )[(load-game: "Slot A")](else: )[No Saved Slot!]</div><div style="float: right">**Doubloons: $$Money**</div> <audio src="https://static.wixstatic.com/mp3/fe3a10_614de31b981541f780f4f7a1d49eabea.wav" autoplay loop>#Chapter 2: ###The Journey Begins [[>>>|The Journey Begins]] <audio src="https://static.wixstatic.com/mp3/fe3a10_3a68af6208a74c61a63f3d180b20ad52.wav" autoplay>Along the journey to //Death Island//, $PlayerName decides to [check up]<check| on the $Ship. As $Pronoun checked the helm, Axel shouted, //"Scavenger ship on the [starboard!]<starboard|"// <img src="images/sailboat.png" alt="sailboat" height="80" width="80"/> (click: ?starboard)[//"Oh, I'm gonna love this!"// The Kraken [chanted]<chanted|] (click: ?chanted)[Flint started clashing its tiny sword with a scavenger, and Ailith went in [guns blazing]<blazing|.] (click: ?blazing)[$PlayerName was figuring out what to do. [[Head into the charge!]]&nbsp;&nbsp;|&nbsp;&nbsp;[[Cower in fear]]] <hr><div style="float: left">(link:"Save Game")[(if:(save-game:"Slot A"))[(if: (saved-games:) contains "Slot A")[Saved!]]]</div><div style="float: left">&nbsp&nbsp|&nbsp&nbsp(link:"Load Game" )[(load-game: "Slot A")](else: )[No Saved Slot!]</div><div style="float: right">**Doubloons: $$Money**</div> (set: $Motel to false) (set: $Shop to false) (set: $Town to false) (set: $Tavern to false) <audio src="https://static.wixstatic.com/mp3/fe3a10_614de31b981541f780f4f7a1d49eabea.wav" autoplay loop> <audio src="https://static.wixstatic.com/mp3/fe3a10_b61996bbafa34d4d88d9c70ec528fd55.wav" autoplay loop> $PlayerName heads into the charge with $Pronoun2 sword in hand, clashing swords with [scavengers]<scavengers|. <img src="images/swords.png" alt="swords" height="80" width="80"/> (click: ?scavengers)[Finally, the crew fends them off, their leader surrenders, begging, //"You can take our stuff; but please [don't kill us!]<kill|"//] (click: ?kill)[//"[Take their blood]<blood|, Captain!"// The Kraken yells.] (click: ?blood)[//"Think about this carefully, Captain,"// Axel mentions. [[Kill Them]] | [[Let Them Go]]] <hr><div style="float: left">(link:"Save Game")[(if:(save-game:"Slot A"))[(if: (saved-games:) contains "Slot A")[Saved!]]]</div><div style="float: left">&nbsp&nbsp|&nbsp&nbsp(link:"Load Game" )[(load-game: "Slot A")](else: )[No Saved Slot!]</div><div style="float: right">**Doubloons: $$Money**</div> <audio src="https://static.wixstatic.com/mp3/fe3a10_56eddfa8e97c4c21aa86ffacaf7c6dab.wav" autoplay> <audio src="https://static.wixstatic.com/mp3/fe3a10_614de31b981541f780f4f7a1d49eabea.wav" autoplay loop> (set: $Money = 0 )As $PlayerName cowers in fear, the ship took quite the beating; and the scavengers also [took $PlayerName's loot]<loot|! <img src="images/gold.png" alt="gold" height="80" width="80"/> (click:?loot)[The crew aren't pleased either, it's gonna take a lot to redeem $PlayerName. [[>>>|Arriving on Island]]] <hr><div style="float: left">(link:"Save Game")[(if:(save-game:"Slot A"))[(if: (saved-games:) contains "Slot A")[Saved!]]]</div><div style="float: left">&nbsp&nbsp|&nbsp&nbsp(link:"Load Game" )[(load-game: "Slot A")](else: )[No Saved Slot!]</div><div style="float: right">**Doubloons: $$Money**</div> <audio src="https://static.wixstatic.com/mp3/fe3a10_56eddfa8e97c4c21aa86ffacaf7c6dab.wav" autoplay> <audio src="https://static.wixstatic.com/mp3/fe3a10_614de31b981541f780f4f7a1d49eabea.wav" autoplay loop> (set: $Money = 20)$PlayerName decided to [kill them!]<kill| <img src="images/skull.png" alt="skull" height="80" width="80"/> (click: ?kill)[After finishing the job, $Pronoun decided to take their [remaining loot]<loot| <img src="images/loot.png" alt="loot" height="80" width="80"/>] (click: ?loot)[The crew celebrated, leaving Axel and Gibbs in shock, and set forth for //Death Island.// [[>>>|Arriving on Island]]] <hr><div style="float: left">(link:"Save Game")[(if:(save-game:"Slot A"))[(if: (saved-games:) contains "Slot A")[Saved!]]]</div><div style="float: left">&nbsp&nbsp|&nbsp&nbsp(link:"Load Game" )[(load-game: "Slot A")](else: )[No Saved Slot!]</div><div style="float: right">**Doubloons: $$Money**</div> <audio src="https://static.wixstatic.com/mp3/fe3a10_614de31b981541f780f4f7a1d49eabea.wav" autoplay loop> <audio src="https://static.wixstatic.com/mp3/fe3a10_f1ebce02045f400593c4bc8e6f6732f1.mp3" autoplay> $PlayerName decided to [spare them]<spare|. (click: ?spare)[$Pronouns gave them a chance to leave and keep [their loot.]<loot|] (click: ?loot)[The crew celebrate the victory and set forth for //Death Island.// [[>>>|Arriving on Island]]] <hr><div style="float: left">(link:"Save Game")[(if:(save-game:"Slot A"))[(if: (saved-games:) contains "Slot A")[Saved!]]]</div><div style="float: left">&nbsp&nbsp|&nbsp&nbsp(link:"Load Game" )[(load-game: "Slot A")](else: )[No Saved Slot!]</div><div style="float: right">**Doubloons: $$Money**</div> <audio src="https://static.wixstatic.com/mp3/fe3a10_614de31b981541f780f4f7a1d49eabea.wav" autoplay loop>(if: $Town is true)[<img src="images/island.png" alt="island" height="80" width="80"/> As $PlayerName return to the docks, Axel asks $PlayerName,//"Where should we go to next, Captain?"// (if: $Tavern is false)[[[Tavern]]](if: $Tavern is true)[[[//The Flying Dutchman//|Tavern]]]&nbsp;&nbsp;|&nbsp;&nbsp;(if: $Shop is false)[[[Shop]]](if: $Shop is true)[[[//Treasure House//|Shop]]]&nbsp;&nbsp;|&nbsp;&nbsp;(if: $Motel is false)[[[Motel]]](if: $Motel is true)[[[//Dead Man's Chest//|Motel]] ]](if: $Town is false)[<img src="images/island.png" alt="island" height="80" width="80"/> //"Welcome to Death Island $PlayerName"// [Gibbs chants]<chant|.] (click: ?chant)[ At first glance, the crew find it's not as terrifying as the name implied. It was [much nicer]<nicer| than //Pirate Island!// With peaceful streets and friendly townspeople, it was nothing like $PlayerName had seen before.] (click: ?nicer)[As $PlayerName reaches the docks, Axel asks $PlayerName, //"Where should we go to, Captain?"// (if: $Tavern is false)[[[Tavern]]] (if: $Tavern is true)[[[//The Flying Dutchman//|Tavern]]]&nbsp;|&nbsp;(if: $Shop is false)[[[Shop]]](if: $Shop is true)[[[//Treasure House//|Shop]]]&nbsp;|&nbsp;(if: $Motel is false)[[[Motel]]] (if: $Motel is true)[[[//Dead Man's Chest//|Motel]] ]] <hr><div style="float: left">(link:"Save Game")[(if:(save-game:"Slot A"))[(if: (saved-games:) contains "Slot A")[Saved!]]]</div><div style="float: left">&nbsp&nbsp|&nbsp&nbsp(link:"Load Game" )[(load-game: "Slot A")](else: )[No Saved Slot!]</div><div style="float: right">**Doubloons: $$Money**</div> <audio src="https://static.wixstatic.com/mp3/fe3a10_10bd4555555f4e3693cac9667b4c4f1c.mp3" autoplay loop><img src="images/bar (2).png" alt="bar (2)" height="80" width="80"/> As $PlayerName stumbles into //the Flying Dutchman//, it seems [pretty tame]<tame| compared to //Davy Jones' Locker//. (click: ?tame)[With clean walls and the smell of berries, it almost seemed like a dream for the crew. [[Talk to Locals]]&nbsp;&nbsp;|&nbsp;&nbsp;[[Talk to Barkeep]] (set: $Town to true) [[<<<|Arriving on Island]] (set: $Tavern to true)] <hr><div style="float: left">(link:"Save Game")[(if:(save-game:"Slot A"))[(if: (saved-games:) contains "Slot A")[Saved!]]]</div><div style="float: left">&nbsp&nbsp|&nbsp&nbsp(link:"Load Game" )[(load-game: "Slot A")](else: )[No Saved Slot!]</div><div style="float: right">**Doubloons: $$Money**</div> <audio src="https://static.wixstatic.com/mp3/fe3a10_774ce9d2c03f4fbdbd2be90fe28b45f9.mp3" autoplay loop><img src="images/shop.png" alt="shop" height="80" width="80"/> //"Welcome to the Treasure House! Find anything you like?"// the shopkeeper asks. (if: $Money >= 5)[ [[Buy Scurvy Crisps]]] (if: $Money >= 15)[[[Buy Treasure Chest Replica]]] (if: $Money >= 20)[[[Buy Silver Bullet]]] [[<<<|Arriving on Island]](set: $Shop to true)(set: $Town to true) <hr><div style="float: left">(link:"Save Game")[(if:(save-game:"Slot A"))[(if: (saved-games:) contains "Slot A")[Saved!]]]</div><div style="float: left">&nbsp&nbsp|&nbsp&nbsp(link:"Load Game" )[(load-game: "Slot A")](else: )[No Saved Slot!]</div><div style="float: right">**Doubloons: $$Money**</div> <audio src="https://static.wixstatic.com/mp3/fe3a10_809e1cf27d9b46b68406b3900868daab.mp3" autoplay loop> <audio src="https://static.wixstatic.com/mp3/fe3a10_18885218b3f94bfa85affc7a88ee12b6.mp3" autoplay> <img src="images/motel.png" alt="motel" height="80" width="80"/> //"Welcome to Dead Man's Chest! [Here for the night?]<night|"// the owner asks. (click: ?night)[//Oh, we're not here for a room. We wanted to know if you've heard of a [**Golden Chalice?**]<chalice|// Axel queried.] (click: ?chalice)[//"I haven't, but the barkeep at the tavern, The Flying Dutchman, might. He tends to know lots about treasures and stuff"// (set: $Town to true) (set: $Motel to true)[[<<<|Arriving on Island]]] <hr><div style="float: left">(link:"Save Game")[(if:(save-game:"Slot A"))[(if: (saved-games:) contains "Slot A")[Saved!]]]</div><div style="float: left">&nbsp&nbsp|&nbsp&nbsp(link:"Load Game" )[(load-game: "Slot A")](else: )[No Saved Slot!]</div><div style="float: right">**Doubloons: $$Money**</div> <audio src="https://static.wixstatic.com/mp3/fe3a10_809e1cf27d9b46b68406b3900868daab.mp3" autoplay loop> <audio src="https://static.wixstatic.com/mp3/fe3a10_18885218b3f94bfa85affc7a88ee12b6.mp3" autoplay> //"Welcome to the Flying Dutchman. [What can I get ya?]<ya|"// the barkeep questioned (click:?ya)[//"We're looking for a **Golden Chalice**; [heard anything about it?]<it|"// The Kraken probed.] (click:?it)[//"Oh, so it's the chalice you're after. I can tell you where it may be, for [20 doubloons.]<money|"// <img src="images/dollar.png" alt="dollar" height="80" width="80"/>] (click:?money)[//"What a waste of [doubloons!]<ripoff|"// Ailith growled] (click:?ripoff)[//"Trust me Captain; [it'll work]<work|"// Gibbs reckoned] (click:?work)[(if: $Money >= 20)[[[Pay Money|pay]]&nbsp&nbsp|]&nbsp&nbsp[[Threaten Barkeep|threaten]]] <hr><div style="float: left">(link:"Save Game")[(if:(save-game:"Slot A"))[(if: (saved-games:) contains "Slot A")[Saved!]]]</div><div style="float: left">&nbsp&nbsp|&nbsp&nbsp(link:"Load Game" )[(load-game: "Slot A")](else: )[No Saved Slot!]</div><div style="float: right">**Doubloons: $$Money**</div> <audio src="https://static.wixstatic.com/mp3/fe3a10_774ce9d2c03f4fbdbd2be90fe28b45f9.mp3" autoplay loop> <audio src="https://static.wixstatic.com/mp3/fe3a10_ad6d4412067a4e928551cb89ef14f510.mp3" autoplay> (set: $Money = 0)$PlayerName decides to pay the barkeep [20 doubloons]<20|. <img src="images/dollar.png" alt="dollar" height="80" width="80"/> (click: ?20)[A man of his word, the barkeep, tells $PlayerName everything he knows about the //**Golden Chalice**//. [[>>>|Info]]] <hr><div style="float: left">(link:"Save Game")[(if:(save-game:"Slot A"))[(if: (saved-games:) contains "Slot A")[Saved!]]]</div><div style="float: left">&nbsp&nbsp|&nbsp&nbsp(link:"Load Game" )[(load-game: "Slot A")](else: )[No Saved Slot!]</div><div style="float: right">**Doubloons: $$Money**</div> <audio src="https://static.wixstatic.com/mp3/fe3a10_774ce9d2c03f4fbdbd2be90fe28b45f9.mp3" autoplay loop> <audio src="https://static.wixstatic.com/mp3/fe3a10_e3e451dbed014cdba91adb56db79c834.mp3" autoplay> <audio src="https://static.wixstatic.com/mp3/fe3a10_6879726391504e5989efd18956745ec2.mp3" autoplay> //"You guys wouldn't know about a [**Golden Chalice**]<chalice|, would you?"// Ailith interrogated. (click: ?chalice)[//"We know nothing about a stupid chalice! But have you heard of [Black Mamba?]<mamba|"// one of them snickered.] (click: ?mamba)[//"It's a kraken that supposedly roams the Seven Seas. It's said it takes your life [in a flash!]<flash|"// another man implied. <img src="images/mamba.png" alt="mamba" height="80" width="80"/>] (click: ?flash)[//"So, be careful out there, yeah?"// he declared. [[<<<|Tavern]]] <hr><div style="float: left">(link:"Save Game")[(if:(save-game:"Slot A"))[(if: (saved-games:) contains "Slot A")[Saved!]]]</div><div style="float: left">&nbsp&nbsp|&nbsp&nbsp(link:"Load Game" )[(load-game: "Slot A")](else: )[No Saved Slot!]</div><div style="float: right">**Doubloons: $$Money**</div> <audio src="https://static.wixstatic.com/mp3/fe3a10_774ce9d2c03f4fbdbd2be90fe28b45f9.mp3" autoplay loop> <audio src="https://static.wixstatic.com/mp3/fe3a10_6e1a7f57d53247d69b08cb495d60fe25.mp3" autoplay><img src="images/chips.png" alt="chips" height="80" width="80"/> (set: $Money -= 5)$PlayerName got some [**//Scurvy Crisps.//**]<crisps| (click: ?crisps)[They taste okay, but all $PlayerName wants the [pirate card]<card| inside. <img src="images/card.png" alt="card" height="100" width="100"/>] (click: ?card)[Which sadly ends up being //Cutlass Gerald//. [[>>>|Arriving on Island]]] <hr><div style="float: left">(link:"Save Game")[(if:(save-game:"Slot A"))[(if: (saved-games:) contains "Slot A")[Saved!]]]</div><div style="float: left">&nbsp&nbsp|&nbsp&nbsp(link:"Load Game" )[(load-game: "Slot A")](else: )[No Saved Slot!]</div><div style="float: right">**Doubloons: $$Money**</div> <audio src="https://static.wixstatic.com/mp3/fe3a10_d68c33caa31942af8cdb55874d39ea84.wav" autoplay> $PlayerName decides to [take things outside]<outside|. (click: ?outside)[With nothing for the skeletons to throw at $Pronoun3, $PlayerName can attack with [swords and guns blazing]<blazing|. <img src="images/swords.png" alt="swords" height="80" width="80"/>] (click:?blazing)[While $Pronoun struggled, $Pronoun2 crew comes up victorious as Gibbs spectates in the background, [analysing $PlayerName's movements]<movements|.] (click:?movements)[The skeletons disappear in a mysterious mist. [[Let's get to the $Ship|Storm]]] <hr><div style="float: left">(link:"Save Game")[(if:(save-game:"Slot A"))[(if: (saved-games:) contains "Slot A")[Saved!]]]</div><div style="float: left">&nbsp&nbsp|&nbsp&nbsp(link:"Load Game" )[(load-game: "Slot A")](else: )[No Saved Slot!]</div><div style="float: right">**Doubloons: $$Money**</div> <audio src="https://static.wixstatic.com/mp3/fe3a10_c8a5b823079a4cd1b8c20c9d55dcdf4b.mp3" autoplay> <audio src="https://static.wixstatic.com/mp3/fe3a10_cc39d0855c7a49f4a41fa686dd87f6af.mp3" autoplay loop> $PlayerName decides to fight [in the bar]<bar|. (click: ?bar)[The skulls start to [throw bottles]<bottles| and chairs. <img src="images/alcohol.png" alt="alcohol" height="80" width="80"/>] (click: ?bottles)[Unfortunately, $PlayerName's idiotic mistake leaves //The Kraken// [stabbed]<stabbed| once the skeletons have been defeated. <img src="images/heart.png" alt="heart" height="80" width="80"/>] (click: ?stabbed)[He's rapidly bleeding and has not much time left. [[Get him to the ship!!]]] <hr><div style="float: left">(link:"Save Game")[(if:(save-game:"Slot A"))[(if: (saved-games:) contains "Slot A")[Saved!]]]</div><div style="float: left">&nbsp&nbsp|&nbsp&nbsp(link:"Load Game" )[(load-game: "Slot A")](else: )[No Saved Slot!]</div><div style="float: right">**Doubloons: $$Money**</div> <audio src="https://static.wixstatic.com/mp3/fe3a10_c8a5b823079a4cd1b8c20c9d55dcdf4b.mp3" autoplay> <audio src="https://static.wixstatic.com/mp3/fe3a10_774ce9d2c03f4fbdbd2be90fe28b45f9.mp3" autoplay loop>As $PlayerName leaves the Flying Dutchman, a group of skeletons enter the tavern, [shoving]<shove| //The Kraken// in the process. <img src="images/skeleton.png" alt="skeleton" height="80" width="80"/> (click: ?shove)[//"Hey! [What gives?]<gives|// he shouted.] (click: ?gives)[//"Oh our bad, we didn't see you over that [ugly mug]<mug| of yours!"// one skeleton laughed.] (click: ?mug)[//"You wanna fight? [Bring it, tough guy]<guy|."// another skeleton prompts.] (click: ?guy)[Before //The Kraken// throws a punch, a [loud shriek]<shriek| surrounds the bar.] (click: ?shriek)[//"We don't allow any fighting in this bar, not after Mr Sparrow's visit. So take it outside now!"// the barkeep screamed. [[Take things outside]] &nbsp;&nbsp;|&nbsp;&nbsp; [[Get this over with]]] <hr><div style="float: left">(link:"Save Game")[(if:(save-game:"Slot A"))[(if: (saved-games:) contains "Slot A")[Saved!]]]</div><div style="float: left">&nbsp&nbsp|&nbsp&nbsp(link:"Load Game" )[(load-game: "Slot A")](else: )[No Saved Slot!]</div><div style="float: right">**Doubloons: $$Money**</div> <audio src="https://static.wixstatic.com/mp3/fe3a10_774ce9d2c03f4fbdbd2be90fe28b45f9.mp3" autoplay loop> <audio src="https://static.wixstatic.com/mp3/fe3a10_851cb652469849d68da2c6e69b4c34c9.wav" autoplay> As $PlayerName sails for //Skull Island//, $Pronoun dream of the possibilities from the //**Golden Chalice**//. Along the journey, $Pronoun noticed a [storm raging]<rage| upon the $Ship. <img src="images/storm.png" alt="storm" height="80" width="80"/> (click:?rage)[$PlayerName and the crew try their best to fight through it, but a crate blown by the storm [takes $PlayerName down]<player|.] (click:?player)[$Pronouns hear crew members becoming washed by the water and feel themselves grabbed by the ocean, before passing out. [[>>>|Chapter 3]]] <hr><div style="float: left">(link:"Save Game")[(if:(save-game:"Slot A"))[(if: (saved-games:) contains "Slot A")[Saved!]]]</div><div style="float: left">&nbsp&nbsp|&nbsp&nbsp(link:"Load Game" )[(load-game: "Slot A")](else: )[No Saved Slot!]</div><div style="float: right">**Doubloons: $$Money**</div> <audio src="https://static.wixstatic.com/mp3/fe3a10_30925ec1f4f14c388df9678b0d559533.wav" autoplay loop> <audio src="https://static.wixstatic.com/mp3/fe3a10_a80df9d6aeb1440cb4a9fa39f4abad35.wav" autoplay loop> <audio src="https://static.wixstatic.com/mp3/fe3a10_cc39d0855c7a49f4a41fa686dd87f6af.mp3" autoplay loop> Sadly, as $PlayerName and the crew [rush]<end| to the $Ship, //The Kraken// realises this is it. (click: ?end)[//"I'm sorry $PlayerName; I guess ////[I was too reckless]<reck| this time."//] (click: ?reck)[//"If anyone asks, I took those skeletons [down with me]<me|.// <img src="images/death.png" alt="death" height="80" width="80"/>] (click: ?me)[After losing consciousness, $PlayerName and the crew can't help but cry in agony as their fellow crewmate dies from $PlayerName's reckless decision. [[>>>|Storm]]] <hr><div style="float: left">(link:"Save Game")[(if:(save-game:"Slot A"))[(if: (saved-games:) contains "Slot A")[Saved!]]]</div><div style="float: left">&nbsp&nbsp|&nbsp&nbsp(link:"Load Game" )[(load-game: "Slot A")](else: )[No Saved Slot!]</div><div style="float: right">**Doubloons: $$Money**</div> <audio src="https://static.wixstatic.com/mp3/fe3a10_cc39d0855c7a49f4a41fa686dd87f6af.mp3" autoplay loop> #Chapter 3: ###Stranded Ashore [[>>>|Stranded Ashore]] <audio src="https://static.wixstatic.com/mp3/fe3a10_3a68af6208a74c61a63f3d180b20ad52.wav" autoplay><img src="images/onshore.png" alt="onshore" height="100" width="100"/> As $PlayerName slowly wakes up, $Pronoun noticed they've washed up [onshore]<shore|, noticing skulls peaking from the sand. (click: ?shore)[$PlayerName finds the crew members slowly getting up to the left, and to the right, a gaping hole in [the $Ship's bow]<ship|, which was covered in seaweed. <img src="images/shipwreck.png" alt="shipwreck" height="80" width="80"/>] (click: ?ship)[$PlayerName slowly gets up and recollects themselves. [[>>>|Search Island]]] (set: $Island to false) <hr><div style="float: left">(link:"Save Game")[(if:(save-game:"Slot A"))[(if: (saved-games:) contains "Slot A")[Saved!]]]</div><div style="float: left">&nbsp&nbsp|&nbsp&nbsp(link:"Load Game" )[(load-game: "Slot A")](else: )[No Saved Slot!]</div><div style="float: right">**Doubloons: $$Money**</div> <audio src="https://static.wixstatic.com/mp3/fe3a10_63138b86acd94b2c9fae9663f006b940.wav" autoplay loop>(if: $Island is false)[As $PlayerName searches the island, $Pronoun noticed a sign in the distance that reads [//Skull Island//]<island|. <img src="images/sign.png" alt="sign" height="80" width="80"/>] (click:?island)[ $PlayerName smiled as the treasure is [supposedly here]<here|.](click:?here)[ $PlayerName sees [three different pathways]<paths|, a peaceful looking forest, an old abandoned boat, and a cloud of smoke.](if: $Island is true)[As $PlayerName returns to the docks, Axel asks $PlayerName,//"Where should we go to next, Captain?"// [[Forest]]&nbsp&nbsp|&nbsp&nbsp[[Boat]]&nbsp&nbsp|&nbsp&nbsp[[Fireplace]]] (click:?paths)[$PlayerName decided to go to: [[Forest]]&nbsp&nbsp|&nbsp&nbsp[[Boat]]&nbsp&nbsp|&nbsp&nbsp[[Fireplace]]] <hr><div style="float: left">(link:"Save Game")[(if:(save-game:"Slot A"))[(if: (saved-games:) contains "Slot A")[Saved!]]]</div><div style="float: left">&nbsp&nbsp|&nbsp&nbsp(link:"Load Game" )[(load-game: "Slot A")](else: )[No Saved Slot!]</div><div style="float: right">**Doubloons: $$Money**</div> <audio src="https://static.wixstatic.com/mp3/fe3a10_63138b86acd94b2c9fae9663f006b940.wav" autoplay loop>$PlayerName chose to go through the [peaceful forest]<forest|. (click:?forest)[As $Pronoun pushed the branches covering $Pronoun2 path, $Pronoun noticed a mysterious cave. <img src="images/cave.png" alt="cave" height="80" width="80"/> [[Enter Cave|Cave]] [[<<<|Search Island]] (set: $Island to true)] <hr><div style="float: left">(link:"Save Game")[(if:(save-game:"Slot A"))[(if: (saved-games:) contains "Slot A")[Saved!]]]</div><div style="float: left">&nbsp&nbsp|&nbsp&nbsp(link:"Load Game" )[(load-game: "Slot A")](else: )[No Saved Slot!]</div><div style="float: right">**Doubloons: $$Money**</div> <audio src="https://static.wixstatic.com/mp3/fe3a10_69b3cffe234d45518193f669b5cb405c.mp3" autoplay loop>$PlayerName found an abandoned boat with [wood planks]<planks| standing beside it <img src="images/abandoned.png" alt="abandoned" height="80" width="80"/> (click:?planks)[Maybe the wood would be worth taking? [[Take Wood]] [[<<<|Search Island]] (set: $Island to true)] <hr><div style="float: left">(link:"Save Game")[(if:(save-game:"Slot A"))[(if: (saved-games:) contains "Slot A")[Saved!]]]</div><div style="float: left">&nbsp&nbsp|&nbsp&nbsp(link:"Load Game" )[(load-game: "Slot A")](else: )[No Saved Slot!]</div><div style="float: right">**Doubloons: $$Money**</div> <audio src="https://static.wixstatic.com/mp3/fe3a10_63138b86acd94b2c9fae9663f006b940.wav" autoplay loop>After reaching the cloud of smoke, $PlayerName finds [a fireplace]<fire|. <img src="images/fireplace.png" alt="fireplace" height="80" width="80"/> (click:?fire)[There's nothing left at this fireplace [[<<<|Search Island]] (set: $Island to true)] <hr><div style="float: left">(link:"Save Game")[(if:(save-game:"Slot A"))[(if: (saved-games:) contains "Slot A")[Saved!]]]</div><div style="float: left">&nbsp&nbsp|&nbsp&nbsp(link:"Load Game" )[(load-game: "Slot A")](else: )[No Saved Slot!]</div><div style="float: right">**Doubloons: $$Money**</div> <audio src="https://static.wixstatic.com/mp3/fe3a10_63138b86acd94b2c9fae9663f006b940.wav" autoplay loop> <audio src="https://static.wixstatic.com/mp3/fe3a10_6509a379684a41258a4497398c0bf358.wav" autoplay loop>As $PlayerName and the crew stumbles upon the cave, $Pronoun discovered [two different pathways]<path|. (click:?path)[One appeared uninhabited and peaceful, while the other had rough edges and [skulls looming]<loom| in the dark. <img src="images/paths.png" alt="paths" height="200" width="400"/>] (click:?loom)[$PlayerName chose to go through: [[The peaceful one|Left]]&nbsp&nbsp|&nbsp&nbsp[[The rough-looking one|Right]]] <hr><div style="float: left">(link:"Save Game")[(if:(save-game:"Slot A"))[(if: (saved-games:) contains "Slot A")[Saved!]]]</div><div style="float: left">&nbsp&nbsp|&nbsp&nbsp(link:"Load Game" )[(load-game: "Slot A")](else: )[No Saved Slot!]</div><div style="float: right">**Doubloons: $$Money**</div> <audio src="https://static.wixstatic.com/mp3/fe3a10_e941b307404446d9ae95c6ca03f60942.wav" autoplay loop>As $PlayerName navigates the peaceful path, $Pronoun discovered a [shining artifact]<shine|. It's the **//Golden Chalice!//** <img src="images/chalice.png" alt="chalice" height="80" width="80"/> (click:?shine)[$PlayerName runs up towards it when, suddenly, a [monstrous octopus]<octo| fell from above! <img src="images/octopus.png" alt="octopus" height="80" width="80"/>] (click:?octo)[Given $PlayerName's petrified of octopuses, $Pronoun became [paralysed in fear]<fear|.] (click:?fear)[$Pronouns didn't know what to do. [[Shoot Eye]]&nbsp;&nbsp;|&nbsp;&nbsp;[[Run Away]] (if: $Silverbullet > 0)[[[Use Silver Bullet]]]] <hr><div style="float: left">(link:"Save Game")[(if:(save-game:"Slot A"))[(if: (saved-games:) contains "Slot A")[Saved!]]]</div><div style="float: left">&nbsp&nbsp|&nbsp&nbsp(link:"Load Game" )[(load-game: "Slot A")](else: )[No Saved Slot!]</div><div style="float: right">**Doubloons: $$Money**</div> <audio src="https://static.wixstatic.com/mp3/fe3a10_e941b307404446d9ae95c6ca03f60942.wav" autoplay loop> <audio src="https://static.wixstatic.com/mp3/fe3a10_12c3c19045b14549b24dd76dcd3ebdb3.wav" autoplay> $PlayerName chose to navigate the [rough pathway]<rough|. (click:?rough)[At the end, $Pronoun noticed a spike trap that could impale $Pronoun3 [in a flash!]<flash| <img src="images/spikes.png" alt="spikes" height="80" width="80"/>] (click:?flash)[Should $Pronoun risk it? [[Risk It]]&nbsp&nbsp|&nbsp&nbsp[[Go Back|Cave]]] <hr><div style="float: left">(link:"Save Game")[(if:(save-game:"Slot A"))[(if: (saved-games:) contains "Slot A")[Saved!]]]</div><div style="float: left">&nbsp&nbsp|&nbsp&nbsp(link:"Load Game" )[(load-game: "Slot A")](else: )[No Saved Slot!]</div><div style="float: right">**Doubloons: $$Money**</div> <audio src="https://static.wixstatic.com/mp3/fe3a10_e941b307404446d9ae95c6ca03f60942.wav" autoplay loop>$PlayerName decided to risk it. As $Pronoun walked into the trap, a set of [deadly spikes]<grab| impaled $Pronoun3! (click:?grab)[The spikes instantly kill $PlayerName and the crew are [left in shock!]<remain| <img src="images/skull.png" alt="skull" height="80" width="80"/>] (click:?remain)[Sadly, this is where $PlayerName's journey ends! [[Try Cave Again?|Cave]]&nbsp;&nbsp;|&nbsp;&nbsp;[[Start Over?|Start]]] <hr><div style="float: left">(link:"Save Game")[(if:(save-game:"Slot A"))[(if: (saved-games:) contains "Slot A")[Saved!]]]</div><div style="float: left">&nbsp&nbsp|&nbsp&nbsp(link:"Load Game" )[(load-game: "Slot A")](else: )[No Saved Slot!]</div><div style="float: right">**Doubloons: $$Money**</div> <audio src="https://static.wixstatic.com/mp3/fe3a10_e941b307404446d9ae95c6ca03f60942.wav" autoplay loop> <audio src="https://static.wixstatic.com/mp3/fe3a10_14b1a622f0d844a5837824bbcf83ec3c.mp3" autoplay> The octopus is stunned, covering [its only eye]<stunned|. (click:?stunned)[Left stunned, a large bruise appears on its stomach. This could be [a potential weak spot!]<weak| <img src="images/target.png" alt="target" height="80" width="80"/>] (click:?weak)[It grabs Axel and Ailith in anger, so $PlayerName needed to [be careful.]<care|] (click:?care)[//"Come on, Captain, **you can do this!** Take the shot!"// Axel yelled. //"We believe in you, Captain! [**You've got this!**]<shot|"// Ailith shrieked.] (click:?shot)[[[$PlayerName can do this|Take the Shot]]&nbsp;&nbsp;|&nbsp;&nbsp;[[Give up]]] <hr><div style="float: left">(link:"Save Game")[(if:(save-game:"Slot A"))[(if: (saved-games:) contains "Slot A")[Saved!]]]</div><div style="float: left">&nbsp&nbsp|&nbsp&nbsp(link:"Load Game" )[(load-game: "Slot A")](else: )[No Saved Slot!]</div><div style="float: right">**Doubloons: $$Money**</div> <audio src="https://static.wixstatic.com/mp3/fe3a10_2cbb7cf818a84c6d86090cd44d4d75d0.wav" autoplay> <audio src="https://static.wixstatic.com/mp3/fe3a10_e941b307404446d9ae95c6ca03f60942.wav" autoplay loop> <audio src="https://static.wixstatic.com/mp3/fe3a10_12c3c19045b14549b24dd76dcd3ebdb3.wav" autoplay> $PlayerName tried to [run away.]<run| <img src="images/running.png" alt="running" height="80" width="80"/> (click:?run)[Sadly, the octopus grabs $Pronoun3 and [the remaining crew.]<grab| ] (click:?grab)[They're all [swallowed whole]<whole|, and nothing more remains of the crew! <img src="images/skull.png" alt="skull" height="80" width="80"/>] (click:?whole)[Sadly, this is where $PlayerName's journey ends! [[Try Cave Again?|Cave]]&nbsp;&nbsp;|&nbsp;&nbsp;[[Start Over?|Start]]] <hr><div style="float: left">(link:"Save Game")[(if:(save-game:"Slot A"))[(if: (saved-games:) contains "Slot A")[Saved!]]]</div><div style="float: left">&nbsp&nbsp|&nbsp&nbsp(link:"Load Game" )[(load-game: "Slot A")](else: )[No Saved Slot!]</div><div style="float: right">**Doubloons: $$Money**</div> <audio src="https://static.wixstatic.com/mp3/fe3a10_2233b9820682430884cf441599b0c6b1.wav" autoplay> <audio src="https://static.wixstatic.com/mp3/fe3a10_e941b307404446d9ae95c6ca03f60942.wav" autoplay loop>$PlayerName decides to [take the shot]<shot|. <img src="images/bullet (1).png" alt="bullet (1)" height="80" width="80"/> (click: ?shot)[ The bullet hits the bruise, and the octopus lets go of Axel and Ailith, slowly [dying in the waters]<water| below.] (click: ?water)["//[You did it]<did|, Captain!"// Axel chanted] (click: ?did)[As $Pronoun recovered, $PlayerName made sure the crew was alright. [[>>>|Aftermath]]] <hr><div style="float: left">(link:"Save Game")[(if:(save-game:"Slot A"))[(if: (saved-games:) contains "Slot A")[Saved!]]]</div><div style="float: left">&nbsp&nbsp|&nbsp&nbsp(link:"Load Game" )[(load-game: "Slot A")](else: )[No Saved Slot!]</div><div style="float: right">**Doubloons: $$Money**</div> <audio src="https://static.wixstatic.com/mp3/fe3a10_2cbb7cf818a84c6d86090cd44d4d75d0.wav" autoplay> <audio src="https://static.wixstatic.com/mp3/fe3a10_12c3c19045b14549b24dd76dcd3ebdb3.wav" autoplay> <audio src="https://static.wixstatic.com/mp3/fe3a10_e941b307404446d9ae95c6ca03f60942.wav" autoplay loop>(if: $Ships is true)[<img src="images/shipwreck.png" alt="shipwreck" height="80" width="80"/> $PlayerName heads outside and [inspects the $Ship,]<bows| which still has a gaping hole in its bow.] (click:?bows)[If only we had some wood planks. [[Check $Ship|check ship]](if: $Wood is true)[[[&nbsp;&nbsp;|&nbsp;&nbsp;Patch Up $Ship|Patch Up]]](if: $Glue is true)[[[&nbsp;&nbsp;|&nbsp;&nbsp;Fix Up $Ship|Patch Up]]]] (if: $Ships is false)[<img src="images/chalice.png" alt="chalice" height="80" width="80"/> $PlayerName observes the Chalice in all its glory. The gold reflection shining upon $Pronoun2 face makes $Pronoun3 [smile uncontrollably]<smile|. (click:?smile)[In the background, Gibbs is observing $PlayerName with the [//Chalice// spitefully.]<spite|] (click:?spite)[$PlayerName heads outside the cave and back [to the $Ship]<bow|; however, it still has a gaping hole in its bow. <img src="images/shipwreck.png" alt="shipwreck" height="80" width="80"/>] (click:?bow)[If only we had some wood planks. [[Check $Ship|check ship]](if: $Wood is true)[[[&nbsp;&nbsp;|&nbsp;&nbsp;Patch Up $Ship|Patch Up]]](if: $Glue is true)[[[&nbsp;&nbsp;|&nbsp;&nbsp;Fix Up $Ship|Patch Up]]]]] <hr><div style="float: left">(link:"Save Game")[(if:(save-game:"Slot A"))[(if: (saved-games:) contains "Slot A")[Saved!]]]</div><div style="float: left">&nbsp&nbsp|&nbsp&nbsp(link:"Load Game" )[(load-game: "Slot A")](else: )[No Saved Slot!]</div><div style="float: right">**Doubloons: $$Money**</div> <audio src="https://static.wixstatic.com/mp3/fe3a10_3e95a22e868344a9a3e5d7605a117af2.mp3" autoplay> <audio src="https://static.wixstatic.com/mp3/fe3a10_63138b86acd94b2c9fae9663f006b940.wav" autoplay loop> //"You just got over your fear of octopuses."// [Axel assured $PlayerName]<assure|. (click:?assure)[[//"If you can do that, captain, you can conquer your fear//]<fear|// of swimming."// Axel continued.] (click:?fear)[Flint squawked [to motive]<motivate| $PlayerName.] (click:?motivate)[//"You'll be so grateful that you can face both your fears, Captain!"// Ailith chanted [[Swim towards chalice]]] <hr><div style="float: left">(link:"Save Game")[(if:(save-game:"Slot A"))[(if: (saved-games:) contains "Slot A")[Saved!]]]</div><div style="float: left">&nbsp&nbsp|&nbsp&nbsp(link:"Load Game" )[(load-game: "Slot A")](else: )[No Saved Slot!]</div><div style="float: right">**Doubloons: $$Money**</div> <audio src="https://static.wixstatic.com/mp3/fe3a10_e941b307404446d9ae95c6ca03f60942.wav" autoplay loop> <audio src="https://static.wixstatic.com/mp3/fe3a10_61cbb214618f4c1a8181df505d2e93a7.mp3" autoplay><img src="images/bullet.png" alt="bullet" height="80" width="80"/> $PlayerName remembered $Pronoun possess the **//Silver Bullet//** $Pronouns placed the bullet in $Pronoun2 flintlock and [took the shot.]<shot| (click:?shot)[The octopus was defeated with that single shot! Slowly [dying in the waters]<water| below.] (click:?water)[Had a feeling that bullet may be useful sometime. [[>>>|Aftermath]]] <hr><div style="float: left">(link:"Save Game")[(if:(save-game:"Slot A"))[(if: (saved-games:) contains "Slot A")[Saved!]]]</div><div style="float: left">&nbsp&nbsp|&nbsp&nbsp(link:"Load Game" )[(load-game: "Slot A")](else: )[No Saved Slot!]</div><div style="float: right">**Doubloons: $$Money**</div> <audio src="https://static.wixstatic.com/mp3/fe3a10_2cbb7cf818a84c6d86090cd44d4d75d0.wav" autoplay> <audio src="https://static.wixstatic.com/mp3/fe3a10_12c3c19045b14549b24dd76dcd3ebdb3.wav" autoplay> <audio src="https://static.wixstatic.com/mp3/fe3a10_e941b307404446d9ae95c6ca03f60942.wav" autoplay loop>(set: $Ships to false)//"You did it Captain!"// Ailith cries as she [hugs $PlayerName]<hug| in gratitude. (click:?hug)[//"We knew you could do it, sir!"// [she exclaimed.]<exclaim|] (click:?exclaim)[[//"I'm proud of you,//]<proud| //Captain!"// Axel smiled.] (click:?proud)[$PlayerName still had to swim towards the [//**Golden Chalice**//]<chalice| to get it. <img src="images/sea.png" alt="sea" height="80" width="80"/>] (click:?chalice)[Can $PlayerName swim to the Chalice and break $Pronoun2 fear of swimming? [[Swim towards chalice]]&nbsp;&nbsp;|&nbsp;&nbsp;[[Avery can't swim|I can't swim!]]] <hr><div style="float: left">(link:"Save Game")[(if:(save-game:"Slot A"))[(if: (saved-games:) contains "Slot A")[Saved!]]]</div><div style="float: left">&nbsp&nbsp|&nbsp&nbsp(link:"Load Game" )[(load-game: "Slot A")](else: )[No Saved Slot!]</div><div style="float: right">**Doubloons: $$Money**</div> <audio src="https://static.wixstatic.com/mp3/fe3a10_1ef03454e96c473ca30934a79f31ba7f.mp3" autoplay> <audio src="https://static.wixstatic.com/mp3/fe3a10_e941b307404446d9ae95c6ca03f60942.wav" autoplay loop>$PlayerName and the crew spent [several hours]<hours| repairing the ship. <img src="images/ship.png" alt="ship" height="100" width="100"/> (click:?hours)[$PlayerName is ready to return to //Pirate Island//, with the //**Golden Chalice**// in hand to show everyone $Pronoun did the impossible. [[>>>|Chapter 4]]] <hr><div style="float: left">(link:"Save Game")[(if:(save-game:"Slot A"))[(if: (saved-games:) contains "Slot A")[Saved!]]]</div><div style="float: left">&nbsp&nbsp|&nbsp&nbsp(link:"Load Game" )[(load-game: "Slot A")](else: )[No Saved Slot!]</div><div style="float: right">**Doubloons: $$Money**</div> <audio src="https://static.wixstatic.com/mp3/fe3a10_614de31b981541f780f4f7a1d49eabea.wav" autoplay loop>On board the $Ship, $PlayerName finds some glue in the cabins. <img src="images/glue.png" alt="glue" height="80" width="80"/> [[<<<|Swim towards chalice]] (set: $Glue to true)(set: $Ships to true) <hr><div style="float: left">(link:"Save Game")[(if:(save-game:"Slot A"))[(if: (saved-games:) contains "Slot A")[Saved!]]]</div><div style="float: left">&nbsp&nbsp|&nbsp&nbsp(link:"Load Game" )[(load-game: "Slot A")](else: )[No Saved Slot!]</div><div style="float: right">**Doubloons: $$Money**</div> <audio src="https://static.wixstatic.com/mp3/fe3a10_63138b86acd94b2c9fae9663f006b940.wav" autoplay loop> <audio src="https://static.wixstatic.com/mp3/fe3a10_28ccf4723c2d40199374d6acd07115db.wav" autoplay>#Chapter 4: ###Let's End This! [[>>>|Let's End This!]] <audio src="https://static.wixstatic.com/mp3/fe3a10_3a68af6208a74c61a63f3d180b20ad52.wav" autoplay>$PlayerName decides to take the [wood planks]<plank|. (click:?plank)[$Pronouns believed this may come in handy! [[<<<|Search Island]] (set: $Wood to true)] <hr><div style="float: left">(link:"Save Game")[(if:(save-game:"Slot A"))[(if: (saved-games:) contains "Slot A")[Saved!]]]</div><div style="float: left">&nbsp&nbsp|&nbsp&nbsp(link:"Load Game" )[(load-game: "Slot A")](else: )[No Saved Slot!]</div><div style="float: right">**Doubloons: $$Money**</div> <audio src="https://static.wixstatic.com/mp3/fe3a10_63138b86acd94b2c9fae9663f006b940.wav" autoplay loop> <audio src="https://static.wixstatic.com/mp3/fe3a10_28ccf4723c2d40199374d6acd07115db.wav" autoplay>After cleaning the equipment on the $Ship, $PlayerName still had some time before departing for //Pirate Island.// <img src="images/broom.png" alt="broom" height="80" width="80"/> [[Talk to Axel]]&nbsp;&nbsp;|&nbsp;&nbsp;[[Talk to Gibbs]] [[Set Sail for Pirate Island!]] <hr><div style="float: left">(link:"Save Game")[(if:(save-game:"Slot A"))[(if: (saved-games:) contains "Slot A")[Saved!]]]</div><div style="float: left">&nbsp&nbsp|&nbsp&nbsp(link:"Load Game" )[(load-game: "Slot A")](else: )[No Saved Slot!]</div><div style="float: right">**Doubloons: $$Money**</div> <audio src="https://static.wixstatic.com/mp3/fe3a10_614de31b981541f780f4f7a1d49eabea.wav" autoplay loop><img src="images/storm.png" alt="storm" height="80" width="80"/> Along the journey, a storm erupts, and [a dark shadow]<shadow| emerges in the distance. (click:?shadow)[As it creeps up towards $PlayerName, $Pronoun noticed [tentacles crawling]<crawl| onto the $Ship. <img src="images/kraken (3).png" alt="kraken (3)" height="80" width="80"/>] (click:?crawl)[Suddenly, Gibbs shouts out **//"BLACK MAMBA!"//** [[>>>|Black Mamba]]] <hr><div style="float: left">(link:"Save Game")[(if:(save-game:"Slot A"))[(if: (saved-games:) contains "Slot A")[Saved!]]]</div><div style="float: left">&nbsp&nbsp|&nbsp&nbsp(link:"Load Game" )[(load-game: "Slot A")](else: )[No Saved Slot!]</div><div style="float: right">**Doubloons: $$Money**</div> <audio src="https://static.wixstatic.com/mp3/fe3a10_30925ec1f4f14c388df9678b0d559533.wav" autoplay loop> <audio src="https://static.wixstatic.com/mp3/fe3a10_a80df9d6aeb1440cb4a9fa39f4abad35.wav" autoplay loop>//"I'm very proud of you today Captain, even without that **Golden Chalice**, I believe you're the best pirate I've ever seen."// [Thanks for helping before.]<help| (click:?help)[//"Anytime, Captain, you let me become a pirate. It's the least I can do!"// <img src="images/pirate-hat.png" alt="pirate-hat" height="80" width="80"/> [[<<<|Let's End This!]]] <hr><div style="float: left">(link:"Save Game")[(if:(save-game:"Slot A"))[(if: (saved-games:) contains "Slot A")[Saved!]]]</div><div style="float: left">&nbsp&nbsp|&nbsp&nbsp(link:"Load Game" )[(load-game: "Slot A")](else: )[No Saved Slot!]</div><div style="float: right">**Doubloons: $$Money**</div> <audio src="https://static.wixstatic.com/mp3/fe3a10_614de31b981541f780f4f7a1d49eabea.wav" autoplay loop> <audio src="https://static.wixstatic.com/mp3/fe3a10_61cbb214618f4c1a8181df505d2e93a7.mp3" autoplay>//"Well done Captain, I'm impressed with your confidence boost"// Gibbs smiled. //"I assume you'll be taking the treasure to Pirate Island now"// he continued. [What will you do now?]<now| (click: ?now)[//"I guess I'll return to Pirate Island and keep searching for new lands"// Gibbs snivelled. <img src="images/search.png" alt="search" height="80" width="80"/> [[<<<|Let's End This!]]] <hr><div style="float: left">(link:"Save Game")[(if:(save-game:"Slot A"))[(if: (saved-games:) contains "Slot A")[Saved!]]]</div><div style="float: left">&nbsp&nbsp|&nbsp&nbsp(link:"Load Game" )[(load-game: "Slot A")](else: )[No Saved Slot!]</div><div style="float: right">**Doubloons: $$Money**</div> <audio src="https://static.wixstatic.com/mp3/fe3a10_614de31b981541f780f4f7a1d49eabea.wav" autoplay loop> <audio src="https://static.wixstatic.com/mp3/fe3a10_9a6dfc0698e24dc08f80ca64dc0dcb8d.mp3" autoplay>Hitting its tentacles, it releases the $Ship, [[stunning it temporarily]<stun|. <img src="images/kraken (3).png" alt="kraken (3)" height="80" width="80"/>] (click:?stun)[Enraged, it hurls towards $PlayerName, who doesn't know where to aim next. [[Aim for Eye]](if: $Goldencannonball is true)[[[&nbsp;&nbsp;|&nbsp;&nbsp;Use Golden Cannonball|Use Golden Cannonball]]](if: $Silverbullet > 0)[[[&nbsp;&nbsp;|&nbsp;&nbsp;Use Silver Bullet|Use Silver Bullet2]]]] <hr><div style="float: left">(link:"Save Game")[(if:(save-game:"Slot A"))[(if: (saved-games:) contains "Slot A")[Saved!]]]</div><div style="float: left">&nbsp&nbsp|&nbsp&nbsp(link:"Load Game" )[(load-game: "Slot A")](else: )[No Saved Slot!]</div><div style="float: right">**Doubloons: $$Money**</div> <audio src="https://static.wixstatic.com/mp3/fe3a10_17bb71c945b84ac782740ea66ef29d6d.mp3" autoplay> <audio src="https://static.wixstatic.com/mp3/fe3a10_30925ec1f4f14c388df9678b0d559533.wav" autoplay loop> <audio src="https://static.wixstatic.com/mp3/fe3a10_a80df9d6aeb1440cb4a9fa39f4abad35.wav" autoplay loop> <audio src="https://static.wixstatic.com/mp3/fe3a10_12c3c19045b14549b24dd76dcd3ebdb3.wav" autoplay> $PlayerName missed the head, and Black Mamba [splits the $Ship]<two| in two. <img src="images/skull.png" alt="skull" height="80" width="80"/> (click:?two)[Sadly, this is where $PlayerName's journey ends. [[Try Fight Again|Black Mamba]]] <hr><div style="float: left">(link:"Save Game")[(if:(save-game:"Slot A"))[(if: (saved-games:) contains "Slot A")[Saved!]]]</div><div style="float: left">&nbsp&nbsp|&nbsp&nbsp(link:"Load Game" )[(load-game: "Slot A")](else: )[No Saved Slot!]</div><div style="float: right">**Doubloons: $$Money**</div> <audio src="https://static.wixstatic.com/mp3/fe3a10_17bb71c945b84ac782740ea66ef29d6d.mp3" autoplay> <audio src="https://static.wixstatic.com/mp3/fe3a10_30925ec1f4f14c388df9678b0d559533.wav" autoplay loop> <audio src="https://static.wixstatic.com/mp3/fe3a10_a80df9d6aeb1440cb4a9fa39f4abad35.wav" autoplay loop>$PlayerName took a risk and shot a cannonball into the [Black Mamba's eye]<eye|. (click:?eye)[Luckily $PlayerName defeats Black Mamba and can make it back [to //Pirate Island//]<island|! <img src="images/kraken (3).png" alt="kraken (3)" height="80" width="80"/>] (click:?island)[It looks like $PlayerName's confidence is working in $Pronoun2 favour. [[>>>|Aftermath2]]] <hr><div style="float: left">(link:"Save Game")[(if:(save-game:"Slot A"))[(if: (saved-games:) contains "Slot A")[Saved!]]]</div><div style="float: left">&nbsp&nbsp|&nbsp&nbsp(link:"Load Game" )[(load-game: "Slot A")](else: )[No Saved Slot!]</div><div style="float: right">**Doubloons: $$Money**</div> <audio src="https://static.wixstatic.com/mp3/fe3a10_17bb71c945b84ac782740ea66ef29d6d.mp3" autoplay> <audio src="https://static.wixstatic.com/mp3/fe3a10_12c3c19045b14549b24dd76dcd3ebdb3.wav" autoplay> <audio src="https://static.wixstatic.com/mp3/fe3a10_30925ec1f4f14c388df9678b0d559533.wav" autoplay loop> <audio src="https://static.wixstatic.com/mp3/fe3a10_a80df9d6aeb1440cb4a9fa39f4abad35.wav" autoplay loop>After defeating Black Mamba, $PlayerName catches $Pronoun2 breath and heads back towards [the main deck]<deck|. (click:?deck)[<img src="images/tied.png" alt="tied" height="80" width="80"/> That's where $Pronoun noticed the crew are tied up, with Gibbs wielding Axel's sword. [[What's Going On?]]] <hr><div style="float: left">(link:"Save Game")[(if:(save-game:"Slot A"))[(if: (saved-games:) contains "Slot A")[Saved!]]]</div><div style="float: left">&nbsp&nbsp|&nbsp&nbsp(link:"Load Game" )[(load-game: "Slot A")](else: )[No Saved Slot!]</div><div style="float: right">**Doubloons: $$Money**</div> <audio src="https://static.wixstatic.com/mp3/fe3a10_30925ec1f4f14c388df9678b0d559533.wav" autoplay loop> <audio src="https://static.wixstatic.com/mp3/fe3a10_a80df9d6aeb1440cb4a9fa39f4abad35.wav" autoplay loop>//"You could've tried to save me! But you were just [a coward!]<coward|"// (click:?coward)[//"You have no self-esteem, [you monster!]<monster|"//] (click:?monster)[//"Captain! [Look Out!"]<look|// Axel warns $PlayerName.] (click:?look)[Briggs charges towards $PlayerName with brute force, and the two of them engaged in a clash of swords. <img src="images/swords.png" alt="swords" height="80" width="80"/> [[>>>|Final Fight]]] <hr><div style="float: left">(link:"Save Game")[(if:(save-game:"Slot A"))[(if: (saved-games:) contains "Slot A")[Saved!]]]</div><div style="float: left">&nbsp&nbsp|&nbsp&nbsp(link:"Load Game" )[(load-game: "Slot A")](else: )[No Saved Slot!]</div><div style="float: right">**Doubloons: $$Money**</div> <audio src="https://static.wixstatic.com/mp3/fe3a10_717cd4f6bfe1476792703608703a4f64.mp3" autoplay> <audio src="https://static.wixstatic.com/mp3/fe3a10_30925ec1f4f14c388df9678b0d559533.wav" autoplay loop> <audio src="https://static.wixstatic.com/mp3/fe3a10_a80df9d6aeb1440cb4a9fa39f4abad35.wav" autoplay loop> <audio src="https://static.wixstatic.com/mp3/fe3a10_c768d2293b3d40a891160f968fd09961.wav" autoplay> Both $PlayerName and Briggs both get some close jabs, [clashing swords]<clash| as the storm erupted behind them. (click:?clash)[It was a battle for the ages as the crew [watched in amazement]<amaze| at $PlayerName's incredible skills.] (click:?amaze)[//"[Watch for his legs]<leg|, Captain!//" Ailith warned $Pronoun3.] (click:?leg)[After hearing that, $PlayerName remembered Briggs had a weak leg due to scurvy. <img src="images/target.png" alt="target" height="80" width="80"/> [[Strike Leg!|Striked Down]]] <hr><div style="float: left">(link:"Save Game")[(if:(save-game:"Slot A"))[(if: (saved-games:) contains "Slot A")[Saved!]]]</div><div style="float: left">&nbsp&nbsp|&nbsp&nbsp(link:"Load Game" )[(load-game: "Slot A")](else: )[No Saved Slot!]</div><div style="float: right">**Doubloons: $$Money**</div> <audio src="https://static.wixstatic.com/mp3/fe3a10_cf2803dfd9de48d7a048d065819a4de7.mp3" autoplay> <audio src="https://static.wixstatic.com/mp3/fe3a10_0fd0e22869824f608f87d727dd060a7c.wav" autoplay> <audio src="https://static.wixstatic.com/mp3/fe3a10_30925ec1f4f14c388df9678b0d559533.wav" autoplay loop> <audio src="https://static.wixstatic.com/mp3/fe3a10_a80df9d6aeb1440cb4a9fa39f4abad35.wav" autoplay loop>While Briggs was down, Axel yells, //"[Let's finish this]<shouted|, Captain!"// (click:?shouted)[Flint squawks cheerfully, hoping to end Briggs. "//Come on, Captain, [let's kill this traitor!]<traitor|//" Ailith cries] (click:?traitor)[$PlayerName could **kill Briggs**, tie him up and **arrest him** at //Pirate Island//, or [**spare him**]<done|.] (click:?done)[Ultimately, $Pronoun made the impossible decision: <img src="images/choices.png" alt="choices" height="200" width="600"/> **[[Finish It]]&nbsp;&nbsp;&nbsp;|&nbsp;&nbsp;&nbsp;[[Give Chance]]&nbsp;&nbsp;&nbsp;|&nbsp;&nbsp;&nbsp;[[Tie Briggs Up]]**] <hr><div style="float: left">(link:"Save Game")[(if:(save-game:"Slot A"))[(if: (saved-games:) contains "Slot A")[Saved!]]]</div><div style="float: left">&nbsp&nbsp|&nbsp&nbsp(link:"Load Game" )[(load-game: "Slot A")](else: )[No Saved Slot!]</div><div style="float: right">**Doubloons: $$Money**</div> <audio src="https://static.wixstatic.com/mp3/fe3a10_30925ec1f4f14c388df9678b0d559533.wav" autoplay loop> <audio src="https://static.wixstatic.com/mp3/fe3a10_a80df9d6aeb1440cb4a9fa39f4abad35.wav" autoplay loop>$PlayerName stabbed Briggs [in the chest]<chest|. (click:?chest)[As he slowly dies, he grabs the **//Golden Chalice//** and jumps into the ocean below. Slowly bleeding to death in the [stormy water]<water|. <img src="images/briggs die.png" alt="briggs die" height="80" width="80"/>] (click:?water)[$PlayerName saved $Pronoun2 crew, but at the cost of the chalice $Pronoun worked so hard for. While disappointed about the treasure, [the crew are proud]<proud| of $PlayerName's efforts.] (click:?proud)[As the crew get untied, the $Ship gets closer to //Pirate Island//. [[>>>|Final Chapter]](set:$gottreasure to false)] <hr><div style="float: left">(link:"Save Game")[(if:(save-game:"Slot A"))[(if: (saved-games:) contains "Slot A")[Saved!]]]</div><div style="float: left">&nbsp&nbsp|&nbsp&nbsp(link:"Load Game" )[(load-game: "Slot A")](else: )[No Saved Slot!]</div><div style="float: right">**Doubloons: $$Money**</div> <audio src="https://static.wixstatic.com/mp3/fe3a10_30925ec1f4f14c388df9678b0d559533.wav" autoplay loop> <audio src="https://static.wixstatic.com/mp3/fe3a10_a80df9d6aeb1440cb4a9fa39f4abad35.wav" autoplay loop> <audio src="https://static.wixstatic.com/mp3/fe3a10_f1ebce02045f400593c4bc8e6f6732f1.mp3" autoplay> $PlayerName decided to spare Briggs, [despite what he's done.]<done| <img src="images/support.png" alt="support" height="80" width="80"/> (click:?done)[While the crew aren't pleased with this decision, however, they understand why $Pronoun spared him. It's something $PlayerName [wouldn't do.]<do2|] (click:?do2)[After settling the debacle, //Pirate Island// is only a glance away. [[>>>|Final Chapter]] (set:$gottreasure to true)] <hr><div style="float: left">(link:"Save Game")[(if:(save-game:"Slot A"))[(if: (saved-games:) contains "Slot A")[Saved!]]]</div><div style="float: left">&nbsp&nbsp|&nbsp&nbsp(link:"Load Game" )[(load-game: "Slot A")](else: )[No Saved Slot!]</div><div style="float: right">**Doubloons: $$Money**</div> <audio src="https://static.wixstatic.com/mp3/fe3a10_30925ec1f4f14c388df9678b0d559533.wav" autoplay loop> <audio src="https://static.wixstatic.com/mp3/fe3a10_a80df9d6aeb1440cb4a9fa39f4abad35.wav" autoplay loop>#Final Chapter: (if:$gottreasure is true)[A Jolly Good Ending [[>>>|A Jolly Good Ending]]](if:$gottreasure is false)[A Wholesome Ending [[>>>|Wholesome Ending]]] <audio src="https://static.wixstatic.com/mp3/fe3a10_3a68af6208a74c61a63f3d180b20ad52.wav" autoplay> Upon returning to //Pirate Island//, $PlayerName proved $Pronoun could defy the odds and find the [**//Golden Chalice//**.]<chalice| <img src="images/chalice.png" alt="chalice" height="80" width="80"/> (click:?chalice)[The locals celebrated and wished to join $PlayerName's crew, despite [[harassing]<harrass| $Pronoun3 beforehand.]] (click:?harrass)[$PlayerName walked away due to their previous mistreatment of $Pronoun3. [[What about Cutlass Gerald]]&nbsp;&nbsp;|&nbsp;&nbsp;[[What's Next for the Crew]]] <hr><div style="float: left">(link:"Save Game")[(if:(save-game:"Slot A"))[(if: (saved-games:) contains "Slot A")[Saved!]]]</div><div style="float: left">&nbsp&nbsp|&nbsp&nbsp(link:"Load Game" )[(load-game: "Slot A")](else: )[No Saved Slot!]</div><div style="float: right">**Doubloons: $$Money**</div> <audio src="https://static.wixstatic.com/mp3/fe3a10_ab62cec9bc74430c881f6c7f77ea0390.wav" autoplay>While $Pronoun couldn't show the treasure to //Pirate Island//, $PlayerName vowed to go on more adventures, thanks to $Pronoun2 [newly found confidence. <img src="images/ship.png" alt="ship" height="80" width="80"/>]<confidence| (click:?confidence)[For the next 15 years, $PlayerName and the crew continued plundering ships, having immense success along the way. [[>>>|The End]]] <hr><div style="float: left">(link:"Save Game")[(if:(save-game:"Slot A"))[(if: (saved-games:) contains "Slot A")[Saved!]]]</div><div style="float: left">&nbsp&nbsp|&nbsp&nbsp(link:"Load Game" )[(load-game: "Slot A")](else: )[No Saved Slot!]</div><div style="float: right">**Doubloons: $$Money**</div> <audio src="https://static.wixstatic.com/mp3/fe3a10_ab62cec9bc74430c881f6c7f77ea0390.wav" autoplay loop><img src="images/gerald.png" alt="gerald" height="80" width="80"/> Cutlass Gerald became increasingly jealous of the crew and their [success]<success|. (click:?success)[He tried to mimic their success to little luck and was unfortunately eaten alive by an octopus after recreating $PlayerName's Black Mamba encounter. <img src="images/octopus.png" alt="octopus" height="80" width="80"/> [[<<<|A Jolly Good Ending]]] <hr><div style="float: left">(link:"Save Game")[(if:(save-game:"Slot A"))[(if: (saved-games:) contains "Slot A")[Saved!]]]</div><div style="float: left">&nbsp&nbsp|&nbsp&nbsp(link:"Load Game" )[(load-game: "Slot A")](else: )[No Saved Slot!]</div><div style="float: right">**Doubloons: $$Money**</div> <audio src="https://static.wixstatic.com/mp3/fe3a10_f2d7d416287c44dfb4123d864a8ffb2d.wav" autoplay loop> I hope you liked my tale, young [traveller.]<travel| (click:?travel)[I still can't believe it's been 16 years since I found that **//Golden Chalice!//** <img src="images/chalice.png" alt="chalice" height="80" width="80"/> [[Wait, you're $PlayerName?|Reveal]]] <hr><div style="float: left">(link:"Save Game")[(if:(save-game:"Slot A"))[(if: (saved-games:) contains "Slot A")[Saved!]]]</div><div style="float: left">&nbsp&nbsp|&nbsp&nbsp(link:"Load Game" )[(load-game: "Slot A")](else: )[No Saved Slot!]</div><div style="float: right">**Doubloons: $$Money**</div> <audio src="https://static.wixstatic.com/mp3/fe3a10_001c1871927d4f66947c0d648bc0d99d.wav" autoplay loop> <audio src="https://static.wixstatic.com/mp3/fe3a10_5c72e5e7b25c4417a37a4644a4bdf8ef.mp3" autoplay><img src="images/replica.png" alt="replica" height="80" width="80"/> (set: $Money -= 10)$PlayerName got the [**//Treasure Chest Replica.//**]<chest| (click: ?chest)[While this chest is fake, it symbolises the legendary plunder made by [//Bluebeard//]<blue| the greatest pirate of all time.] (click: ?blue)[It's still a nice knick-knack for the $Ship. [[>>>|Arriving on Island]]] <hr><div style="float: left">(link:"Save Game")[(if:(save-game:"Slot A"))[(if: (saved-games:) contains "Slot A")[Saved!]]]</div><div style="float: left">&nbsp&nbsp|&nbsp&nbsp(link:"Load Game" )[(load-game: "Slot A")](else: )[No Saved Slot!]</div><div style="float: right">**Doubloons: $$Money**</div> <audio src="https://static.wixstatic.com/mp3/fe3a10_3e95a22e868344a9a3e5d7605a117af2.mp3" autoplay> <img src="images/bullet.png" alt="bullet" height="80" width="80"/> (set: $Money -= 20)$PlayerName got the [**//Silver Bullet.//**]<bullet| (click: ?bullet)[This bullet will instantly kill any man or monster that the [heart desrires]<heart|.] (click: ?heart)[//"Use it wisely though, as you've only got one shot."// (set: $Silverbullet += 1) [[>>>|Arriving on Island]]] <hr><div style="float: left">(link:"Save Game")[(if:(save-game:"Slot A"))[(if: (saved-games:) contains "Slot A")[Saved!]]]</div><div style="float: left">&nbsp&nbsp|&nbsp&nbsp(link:"Load Game" )[(load-game: "Slot A")](else: )[No Saved Slot!]</div><div style="float: right">**Doubloons: $$Money**</div> <audio src="https://static.wixstatic.com/mp3/fe3a10_d68c33caa31942af8cdb55874d39ea84.wav" autoplay> Double-click this passage to edit it.Double-click this passage to edit it.Double-click this passage to edit it.$PlayerName decides to threaten the barkeep [at gunpoint]<gun|. <img src="images/gun.png" alt="gun" height="80" width="80"/> (click: ?gun)[//"Good thinking, Captain!"// [//The Kraken// quips]<quip|.] (click: ?quip)[Much to his fears, the barkeep tells $PlayerName everything he knows. [[>>>|Info]]] <hr><div style="float: left">(link:"Save Game")[(if:(save-game:"Slot A"))[(if: (saved-games:) contains "Slot A")[Saved!]]]</div><div style="float: left">&nbsp&nbsp|&nbsp&nbsp(link:"Load Game" )[(load-game: "Slot A")](else: )[No Saved Slot!]</div><div style="float: right">**Doubloons: $$Money**</div> <audio src="https://static.wixstatic.com/mp3/fe3a10_774ce9d2c03f4fbdbd2be90fe28b45f9.mp3" autoplay loop> <audio src="https://static.wixstatic.com/mp3/fe3a10_4fbef65176b740b6bed7b8c5567c0615.mp3" autoplay> "I heard it was somewhere in [//Skull Island//]<island|, the deadliest place in all the Seven Seas. No one has ever made it out alive!" the barkeep breathed. <img src="images/skull-island.png" alt="skull-island" height="80" width="80"/> (click: ?island)["They also tell of a Kraken that roams those waters, known as [//Black Mamba//]<mamba|, an urban legend on //Death Island//, who kills with a single strike! So be ready." he continued <img src="images/mamba.png" alt="mamba" height="80" width="80"/>] (click: ?mamba)["If you go north, you'll eventually find the island, but be careful!" he whispered. [[>>>|Oh no]]] <hr><div style="float: left">(link:"Save Game")[(if:(save-game:"Slot A"))[(if: (saved-games:) contains "Slot A")[Saved!]]]</div><div style="float: left">&nbsp&nbsp|&nbsp&nbsp(link:"Load Game" )[(load-game: "Slot A")](else: )[No Saved Slot!]</div><div style="float: right">**Doubloons: $$Money**</div> <audio src="https://static.wixstatic.com/mp3/fe3a10_774ce9d2c03f4fbdbd2be90fe28b45f9.mp3" autoplay loop> Double-click this passage to edit it.Black Mamba [lifts up]<lift| the crew and the $Ship. <img src="images/mamba.png" alt="mamba" height="80" width="80"/> (click:?lift)[With $Pronoun2 newly fond confidence, $PlayerName calls for the crew to aim the cannons and [give it their all!]<all| <img src="images/cannon.png" alt="cannon" height="80" width="80"/>] (click:?all)[//"Where should we aim, Captain?"// Axel asks [[The Tentacles|Aim for tenatcles]]&nbsp;&nbsp;|&nbsp;&nbsp;[[The Eyes|Aim for eyes]]&nbsp;&nbsp;|&nbsp;&nbsp;[[The Head|aim for head]]] <hr><div style="float: left">(link:"Save Game")[(if:(save-game:"Slot A"))[(if: (saved-games:) contains "Slot A")[Saved!]]]</div><div style="float: left">&nbsp&nbsp|&nbsp&nbsp(link:"Load Game" )[(load-game: "Slot A")](else: )[No Saved Slot!]</div><div style="float: right">**Doubloons: $$Money**</div> <audio src="https://static.wixstatic.com/mp3/fe3a10_30925ec1f4f14c388df9678b0d559533.wav" autoplay loop> <audio src="https://static.wixstatic.com/mp3/fe3a10_a80df9d6aeb1440cb4a9fa39f4abad35.wav" autoplay loop> <audio src="https://static.wixstatic.com/mp3/fe3a10_12c3c19045b14549b24dd76dcd3ebdb3.wav" autoplay>Hitting its right eye, it releases the $Ship, [[stunning it temporarily]<stun|. <img src="images/eye-ball.png" alt="eye-ball" height="80" width="80"/>] (click:?stun)[Enraged, it hurls towards $PlayerName, who doesn't know where to aim next. [[Aim for Eye]](if: $Goldencannonball is true)[[[&nbsp;&nbsp;|&nbsp;&nbsp;Use Golden Cannonball|Use Golden Cannonball]]](if: $Silverbullet > 0)[[[&nbsp;&nbsp;|&nbsp;&nbsp;Use Silver Bullet|Use Silver Bullet2]]]] <hr><div style="float: left">(link:"Save Game")[(if:(save-game:"Slot A"))[(if: (saved-games:) contains "Slot A")[Saved!]]]</div><div style="float: left">&nbsp&nbsp|&nbsp&nbsp(link:"Load Game" )[(load-game: "Slot A")](else: )[No Saved Slot!]</div><div style="float: right">**Doubloons: $$Money**</div> <audio src="https://static.wixstatic.com/mp3/fe3a10_17bb71c945b84ac782740ea66ef29d6d.mp3" autoplay> <audio src="https://static.wixstatic.com/mp3/fe3a10_30925ec1f4f14c388df9678b0d559533.wav" autoplay loop> <audio src="https://static.wixstatic.com/mp3/fe3a10_a80df9d6aeb1440cb4a9fa39f4abad35.wav" autoplay loop> <audio src="https://static.wixstatic.com/mp3/fe3a10_12c3c19045b14549b24dd76dcd3ebdb3.wav" autoplay> //"You left me to die back there, and never thought to [try and save me!]<pop|"// (click:?pop)[//"Ever since that day, I've //[//sought my revenge//]<revenge| //on you."//] (click:?revenge)[//"I wanted to be a Captain just like you, and you robbed me of that chance!"// [[We thought you died!|What could we do]]&nbsp;&nbsp;|&nbsp;&nbsp;[[What were we supposed to do?|What could we do]]] <hr><div style="float: left">(link:"Save Game")[(if:(save-game:"Slot A"))[(if: (saved-games:) contains "Slot A")[Saved!]]]</div><div style="float: left">&nbsp&nbsp|&nbsp&nbsp(link:"Load Game" )[(load-game: "Slot A")](else: )[No Saved Slot!]</div><div style="float: right">**Doubloons: $$Money**</div> <audio src="https://static.wixstatic.com/mp3/fe3a10_cf2803dfd9de48d7a048d065819a4de7.mp3" autoplay> <audio src="https://static.wixstatic.com/mp3/fe3a10_30925ec1f4f14c388df9678b0d559533.wav" autoplay loop> <audio src="https://static.wixstatic.com/mp3/fe3a10_a80df9d6aeb1440cb4a9fa39f4abad35.wav" autoplay loop>$PlayerName decided to [tie Briggs up.]<done| <img src="images/tied.png" alt="tied" height="80" width="80"/> (click:?done)[$PlayerName couldn't commit themselves to murder. It's something [$PlayerName wouldn't do.]<do|] (click:?do)[After settling the debacle, //Pirate Island// is only a glance away. [[>>>|Final Chapter]] (set:$gottreasure to true)] <hr><div style="float: left">(link:"Save Game")[(if:(save-game:"Slot A"))[(if: (saved-games:) contains "Slot A")[Saved!]]]</div><div style="float: left">&nbsp&nbsp|&nbsp&nbsp(link:"Load Game" )[(load-game: "Slot A")](else: )[No Saved Slot!]</div><div style="float: right">**Doubloons: $$Money**</div> <audio src="https://static.wixstatic.com/mp3/fe3a10_4f021549d13b486698bd3594c5e292f4.wav" autoplay> <audio src="https://static.wixstatic.com/mp3/fe3a10_30925ec1f4f14c388df9678b0d559533.wav" autoplay loop> <audio src="https://static.wixstatic.com/mp3/fe3a10_a80df9d6aeb1440cb4a9fa39f4abad35.wav" autoplay loop>##The End Thanks for Playing! [[Play Again|Start]] <audio src="https://static.wixstatic.com/mp3/fe3a10_3a68af6208a74c61a63f3d180b20ad52.wav" autoplay> <img src="images/bullet.png" alt="bullet" height="80" width="80"/> Since $PlayerName had the Silver Bullet, $Pronoun grabbed the bullet and [loaded $Pronoun2 flintlock]<load|. (click:?load)[Luckily, $PlayerName defeats the Black Mamba [in one shot!]<one| <img src="images/kraken (3).png" alt="kraken (3)" height="80" width="80"/>] (click:?one)[Had a feeling that bullet may come in handy. [[>>>|Aftermath2]]] <hr><div style="float: left">(link:"Save Game")[(if:(save-game:"Slot A"))[(if: (saved-games:) contains "Slot A")[Saved!]]]</div><div style="float: left">&nbsp&nbsp|&nbsp&nbsp(link:"Load Game" )[(load-game: "Slot A")](else: )[No Saved Slot!]</div><div style="float: right">**Doubloons: $$Money**</div> <audio src="https://static.wixstatic.com/mp3/fe3a10_2cbb7cf818a84c6d86090cd44d4d75d0.wav" autoplay> <audio src="https://static.wixstatic.com/mp3/fe3a10_12c3c19045b14549b24dd76dcd3ebdb3.wav" autoplay> <audio src="https://static.wixstatic.com/mp3/fe3a10_30925ec1f4f14c388df9678b0d559533.wav" autoplay loop> <audio src="https://static.wixstatic.com/mp3/fe3a10_a80df9d6aeb1440cb4a9fa39f4abad35.wav" autoplay loop>//"You don't remember me, [do you $PlayerName?]<name|"// (click:?name)[//"That necklace you've got around your neck, [is mine!]<mine|"// <img src="images/necklace.png" alt="necklace" height="80" width="80"/>] (click:?mine)[//"It's me, Briggs!"// [[What?!]]] <hr><div style="float: left">(link:"Save Game")[(if:(save-game:"Slot A"))[(if: (saved-games:) contains "Slot A")[Saved!]]]</div><div style="float: left">&nbsp&nbsp|&nbsp&nbsp(link:"Load Game" )[(load-game: "Slot A")](else: )[No Saved Slot!]</div><div style="float: right">**Doubloons: $$Money**</div> <audio src="https://static.wixstatic.com/mp3/fe3a10_9444c33588b3442fba6120262a9fceb3.mp3" autoplay> <audio src="https://static.wixstatic.com/mp3/fe3a10_30925ec1f4f14c388df9678b0d559533.wav" autoplay loop> <audio src="https://static.wixstatic.com/mp3/fe3a10_a80df9d6aeb1440cb4a9fa39f4abad35.wav" autoplay loop>In an instant, $PlayerName strikes Briggs' right leg, which knocks him down, [instantly stunning him]<stun|. (click:?stun)[After a long and gruelling battle, $PlayerName ends up victorious, much to the delight of $Pronoun2 crew. [[>>>|Choice]]] <hr><div style="float: left">(link:"Save Game")[(if:(save-game:"Slot A"))[(if: (saved-games:) contains "Slot A")[Saved!]]]</div><div style="float: left">&nbsp&nbsp|&nbsp&nbsp(link:"Load Game" )[(load-game: "Slot A")](else: )[No Saved Slot!]</div><div style="float: right">**Doubloons: $$Money**</div> <audio src="https://static.wixstatic.com/mp3/fe3a10_9458960b50124ec2bd4ce010c14c46d0.wav" autoplay> <audio src="https://static.wixstatic.com/mp3/fe3a10_e7253ab44dde471fb21a31aea27a70e9.mp3" autoplay> <audio src="https://static.wixstatic.com/mp3/fe3a10_30925ec1f4f14c388df9678b0d559533.wav" autoplay loop> <audio src="https://static.wixstatic.com/mp3/fe3a10_a80df9d6aeb1440cb4a9fa39f4abad35.wav" autoplay loop> Yeah, I've been residing here on //Pirate Island// for a while now; here, [I'll prove it.]<photo| (click:?photo)[ <img src="images/photos.png" alt="photos" height="80" width="80"/> $PlayerName brought out a photo dated from last week with $Pronoun2 crew. [[That's incredible]]] <hr><div style="float: left">(link:"Save Game")[(if:(save-game:"Slot A"))[(if: (saved-games:) contains "Slot A")[Saved!]]]</div><div style="float: left">&nbsp&nbsp|&nbsp&nbsp(link:"Load Game" )[(load-game: "Slot A")](else: )[No Saved Slot!]</div><div style="float: right">**Doubloons: $$Money**</div> <audio src="https://static.wixstatic.com/mp3/fe3a10_001c1871927d4f66947c0d648bc0d99d.wav" autoplay loop> <audio src="https://static.wixstatic.com/mp3/fe3a10_5c72e5e7b25c4417a37a4644a4bdf8ef.mp3" autoplay>Take that as a lesson, traveller, no matter the odds, gaining confidence will take time, even if it [takes an octopus]<octopus| to achieve that. (click:?octopus)[I better get going, but I hope to [see you again sometime]<soon|.] (click:?soon)[As $PlayerName left the tavern, [another photo]<photo| slipped from $Pronoun2 pocket.] (click:?photo)[<img src="images/photos2.png" alt="photos2" height="80" width="80"/> It was a photo of $Pronoun3 with the //**Golden Chalice**//, allowing the traveller to remember the legendary story they just heard... [[>>>|Play Again]]] <hr><div style="float: left">(link:"Save Game")[(if:(save-game:"Slot A"))[(if: (saved-games:) contains "Slot A")[Saved!]]]</div><div style="float: left">&nbsp&nbsp|&nbsp&nbsp(link:"Load Game" )[(load-game: "Slot A")](else: )[No Saved Slot!]</div><div style="float: right">**Doubloons: $$Money**</div> <audio src="https://static.wixstatic.com/mp3/fe3a10_001c1871927d4f66947c0d648bc0d99d.wav" autoplay loop> <audio src="https://static.wixstatic.com/mp3/fe3a10_1b3a2181e2a241a5846094dd9649ba7b.mp3" autoplay>Double-click this passage to edit it.Double-click this passage to edit it.Double-click this passage to edit it.$PlayerName doesn't shoot [the bruise.]<bruise| <img src="images/bullet (2).png" alt="bullet (2)" height="80" width="80"/> (click:?bruise)[Sadly the octopus recovers and grabs $PlayerName and the crew with its tentacles and [eats them whole!]<eat|] (click:?eat)[Nothing [remains]<remain| of the crew. <img src="images/skull.png" alt="skull" height="80" width="80"/>] (click:?remain)[Sadly, this is where $PlayerName's journey ends. [[Try Cave Again?|Cave]]&nbsp;&nbsp;|&nbsp;&nbsp;[[Start Over?|Start]]] <hr><div style="float: left">(link:"Save Game")[(if:(save-game:"Slot A"))[(if: (saved-games:) contains "Slot A")[Saved!]]]</div><div style="float: left">&nbsp&nbsp|&nbsp&nbsp(link:"Load Game" )[(load-game: "Slot A")](else: )[No Saved Slot!]</div><div style="float: right">**Doubloons: $$Money**</div> <audio src="https://static.wixstatic.com/mp3/fe3a10_2233b9820682430884cf441599b0c6b1.wav" autoplay> <audio src="https://static.wixstatic.com/mp3/fe3a10_e941b307404446d9ae95c6ca03f60942.wav" autoplay loop><img src="images/cannonball.png" alt="cannonball" height="80" width="80"/> Since $PlayerName had the Golden Cannonball, they [load the helm cannon]<load|. (click:?load)[Luckily, $PlayerName defeats Black Mamba [in one shot!]<one| <img src="images/kraken (3).png" alt="kraken (3)" height="80" width="80"/>] (click:?one)[Thought that cannonball might come in handy sometime. [[>>>|Aftermath2]]] <hr><div style="float: left">(link:"Save Game")[(if:(save-game:"Slot A"))[(if: (saved-games:) contains "Slot A")[Saved!]]]</div><div style="float: left">&nbsp&nbsp|&nbsp&nbsp(link:"Load Game" )[(load-game: "Slot A")](else: )[No Saved Slot!]</div><div style="float: right">**Doubloons: $$Money**</div> <audio src="https://static.wixstatic.com/mp3/fe3a10_17bb71c945b84ac782740ea66ef29d6d.mp3" autoplay> <audio src="https://static.wixstatic.com/mp3/fe3a10_12c3c19045b14549b24dd76dcd3ebdb3.wav" autoplay> <audio src="https://static.wixstatic.com/mp3/fe3a10_30925ec1f4f14c388df9678b0d559533.wav" autoplay loop> <audio src="https://static.wixstatic.com/mp3/fe3a10_a80df9d6aeb1440cb4a9fa39f4abad35.wav" autoplay loop>Double-click this passage to edit it.Our crew continued to go on many more [quests. <img src="images/ship.png" alt="ship" height="80" width="80"/>]<quest| (click:?quest)[They hunted down //Old Man Jenkin's Chest//, became //"Pirate of the Year"// numerous times [and more]<more|. <img src="images/replica.png" alt="replica" height="80" width="80"/>] (click:?more)[$PlayerName was loving life as a pirate, and with $Pronoun2 newly found confidence, felt that things couldn't get better. [[>>>|The End]] [[<<<|A Jolly Good Ending]]] <hr><div style="float: left">(link:"Save Game")[(if:(save-game:"Slot A"))[(if: (saved-games:) contains "Slot A")[Saved!]]]</div><div style="float: left">&nbsp&nbsp|&nbsp&nbsp(link:"Load Game" )[(load-game: "Slot A")](else: )[No Saved Slot!]</div><div style="float: right">**Doubloons: $$Money**</div> <audio src="https://static.wixstatic.com/mp3/fe3a10_ab62cec9bc74430c881f6c7f77ea0390.wav" autoplay>Double-click this passage to edit it.